Storytelling for Interactive Digital Media and Video Games. Este artículo no está disponible.
Idioma: inglés
Editorial: Taylor & Francis Inc, 2017
- Tapa blanda
- Nuevo

Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE
Vendedor de IberLibro desde 14 de junio de 2006
Condición: Nuevo
EUR 86,39
Descripción del artículo del vendedor
New copy - Usually dispatched within 4 working days.
N° de ref. del artículo B9781498703840
- Título
- Storytelling for Interactive Digital Media and Video Games
- Autor
- Nicholas Bernhardt Zeman
- Editorial
- Taylor & Francis Inc
- Año de publicación
- 2017
- Estado
- New
- Encuadernación
- Paperback / softback
- Idioma
- inglés
- ISBN 10
- 1498703844
- ISBN 13
- 9781498703840
- Peso del artículo
- 482 gramos
The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from previous incarnations of mediums for stories
Key Features:
- Explores the necessary elements of a story (setting, character, events, sequence, and perspective) and how they affect the viewer of the story
- Discusses media and its role in storytelling, including images, art, sound, video, and animation
- Explores the effect of interactivity on the story, such as contest TV, web-based storytelling, kiosks, and games
- Shows the different types of story themes in gaming and how they are interwoven
- Describes how to make games engaging and rewarding intrinsically and extrinsically
“Sinopsis” puede pertenecer a otra edición de este título.
Acerca del autor
Nicholas B. Zeman is an assistant professor in media informatics at Northern Kentucky University.
“Acerca de” puede pertenecer a otra edición de este título.