In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics). Este artículo no está disponible.
Idioma: inglés
Editorial: Morgan Kaufmann, 2008
Serie: Libro 29 de 40 - The Morgan Kaufmann Series in Computer Graphics
- Tapa blanda
- Usado

Librería: Mispah books, Redhill, Surrey, Reino UnidoMispah books
Vendedor de 4 estrellas
Vendedor de IberLibro desde 15 de abril de 2021
No disponible
Tapa blanda
Condición: Usado - Aceptable
EUR 366,05
Descripción del artículo del vendedor
Good .Ships From Multiple Locations.
N° de ref. del artículo ERICA79101237365526
- Título
- In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics)
- Autor
- Sharpe, Jason, Lumsden, Charles John, Woolridge, Nicholas
- Editorial
- Morgan Kaufmann
- Año de publicación
- 2008
- Estado
- Good
- Tipo de libro
- book
- Encuadernación
- Paperback
- Idioma
- inglés
- ISBN 10
- 0123736552
- ISBN 13
- 9780123736550
- Serie
- Libro 29 de 40: The Morgan Kaufmann Series in Computer Graphics
In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies.
“Sinopsis” puede pertenecer a otra edición de este título.
Reseña del editor
In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies.
*Teaches artists and scientists to create realistic digital images of humans and nature with the popular CG program, Maya
*This self-contained study guide includes background, foundations, and practice
*Step-by-step example programs and end-result demonstrations help readers develop their own portfolios
*Gorgeous four-color screen shots throughout
*Teaches artists and scientists to create realistic digital images of humans and nature with the popular CG program, Maya
*This self-contained study guide includes background, foundations, and practice
*Step-by-step example programs and end-result demonstrations help readers develop their own portfolios
*Gorgeous four-color screen shots throughout
“Acerca de” puede pertenecer a otra edición de este título.