Representation of Disability in Children's Video Games

Idioma: inglés

Editorial: Routledge Mai 2025, 2025

1032553898 / 9781032553894

  • Tapa blanda
  • Nuevo
Ver todos los detalles

Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.

Vendedor de 5 estrellas

Vendedor de IberLibro desde 11 de enero de 2012

Tapa blanda

Condición: Nuevo

EUR 27,30

Envío por EUR 23,00 
Se envía de Alemania a Estados Unidos de America

Cantidad disponible: 2 disponibles

Añadir al carrito
Devoluciones gratuitas de 30 días

Descripción del artículo del vendedor

This item is printed on demand - it takes 3-4 days longer - Neuware -Representation of Disability in Children's Video Gameslooks at how children's engagement with characters and stories in video games helps create the perception of disability they have as teens and adults. Drawing on child development theory supported by neuroscience, the book shows how the scaffold of information, the schema, adults have of disability is first created at a very young age as they interact through play with characters with disabilities in narrative video games.Positing that early video game play experiences should provide exposure to narrative schemas that add understanding and help create meaning about the disability represented, the book presents how such representation in children's video games maps against cognitive development and the psychomotor and cognitive needs and abilities of children 3-12. Through close readings of over 40 PEGI 3 and PEGI 7 (ESRB E, 10+) games and analysis of games as diverse as Backyard Baseball and Sly Cooper, the author definesbroad categories of representation: representationas cosmetic, providing exposure but not game play utility;as incidental, used as a device that provides purpose for the narrative; oras more authentically representing the disability as integral to the character and their life. The book provides readers with an overview of contemporary games that betters their understanding of how children's games present disability and how children create their perceptions through interaction with characters and stories.This book will be of interest to academics and students of game studies in topics such as behavioural science, ethics, and HCI, as well as insociology, communications, and digital media. It is pertinent in particular to game developers and to educators, disability advocates, parents, and policy makers. 122 pp. Englisch.…

N° de ref. del artículo 9781032553894

Título
Representation of Disability in Children's Video Games
Autor
Krystina Madej
Editorial
Routledge Mai 2025
Año de publicación
2025
Estado
Neu
Encuadernación
Taschenbuch
Idioma
inglés
ISBN 10
1032553898
ISBN 13
9781032553894
Peso del artículo
165 gramos
Dimensiones
216x140x7 mm

BuchWeltWeit Ludwig Meier e.K.

Bergisch Gladbach, Alemania

Vendedor de 5 estrellas

Vendedor de IberLibro desde 11 de enero de 2012

Tarifas de envío de Alemania a Estados Unidos de America

ArtículoDe 5 a 15 días hábilesDe 5 a 15 días hábiles
Primer artículoEUR 23,00EUR 23,00
Los plazos de entrega los establecen los vendedores y varían según el transportista y la ubicación. Los pedidos que pasan por la aduana pueden sufrir retrasos y los compradores son responsables de los aranceles o tarifas asociadas. Los vendedores pueden ponerse en contacto con usted en relación con cargos adicionales para cubrir cualquier aumento en los costes de envío de los artículos.

Métodos de pago

  • Visa
  • Mastercard
  • American Express
  • Carte Bleue
  • Apple Pay
  • Google Pay
  • Cheque
  • Giro bancario
  • PayPal

Información empresarial del vendedor

BuchWeltWeit Ludwig Meier e.K.

Alemania