The Pleasures of Computer Gaming: Essays on Cultural History, Theory and Aesthetics. Este artículo no está disponible.
Melanie Swalwell; Jason Wilson
8 valoraciones de Goodreads
Idioma: inglés
Editorial: McFarland & Company, 2008
- Tapa blanda
- Usado

Librería: ThriftBooks-Atlanta, AUSTELL, GA, Estados Unidos de AmericaThriftBooks-Atlanta
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No disponible
Tapa blanda
Condición: Usado - Aceptable
EUR 11,33
Descripción del artículo del vendedor
Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
N° de ref. del artículo G078643595XI3N10
- Título
- The Pleasures of Computer Gaming: Essays on Cultural History, Theory and Aesthetics
- Autor
- Melanie Swalwell; Jason Wilson
- Editorial
- McFarland & Company
- Año de publicación
- 2008
- Estado
- Good
- Sobrecubierta
- No Jacket
- Encuadernación
- Paperback
- Idioma
- inglés
- ISBN 10
- 078643595X
- ISBN 13
- 9780786435951
- Peso del artículo
- 0,75 libras
This collection of essays situates the digital gaming phenomenon alongside broader debates in cultural and media studies. Contributors to this volume maintain that computer games are not simply toys, but rather circulate as commodities, new media technologies, and items of visual culture that are embedded in complex social practices. Apart from placing games within longer arcs of cultural history and broader critical debates, the contributors to this volume all adopt a pedagogical and theoretical approach to studying games and gameplay, drawing on the interdisciplinary resources of the humanities and social sciences, particularly new media studies. In eight essays, the authors develop rich and nuanced understandings of the aesthetic appeals and pleasurable engagements of digital gameplay. Topics include the role of "cheats" and "easter eggs" in influencing cheating as an aesthetic phenomenon of gameplay; the relationship between videogames, gambling, and addiction; players’ aesthetic and kinaesthetic interactions with computing technology; and the epistemology and phenomenology of popular strategy-based wargames and their relationship with real-world military applications. Notes and a bibliography accompany each essay, and the work includes several screenshots, images, and photographs.
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Acerca del autor
Melanie Swalwell conducts research on the intersections between aesthetics, new media arts and digital games. She is in the Screen & Media Department at Flinders University in Adelaide, Australia.
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