Pathfinder Adventure Path: Council of Thieves #5 - Mother of Flies (Pathfinder Adventure Path, 5)

Reynolds, Sean K,Gross, Dave,Vaughan, Greg A.

ISBN 10: 1601251998 ISBN 13: 9781601251992
Editorial: Paizo Inc., 2010
Usado Paperback

Librería: Half Price Books Inc., Dallas, TX, Estados Unidos de America Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

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Sinopsis:

  • After narrowly averting a city-wide disaster and thwarting the plans of the Council of Thieves, the heroes must consult a legendary hag ― the Mother of Flies ― who knows the many secrets of the thieves guild at the center of so many problems in the city of Westcrown. With the crone's unsettling advice, the heroes can infiltrate the trap-ridden headquarters of the Council of Thieves, defeat the vampiric force within it, and lift the curse of the shadowy menace from the beleaguered city. A Pathfinder adventure designed for character levels 11-12
  • The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
  • This volume of Pathfinder also includes "The Ecology of the Thieves Guild," a comprehensive guide on how thieves guilds work and how to use them effectively in a campaign, including two sample thieves guilds from Korvosa and Port Peril.

Reseña del editor:

  • After narrowly averting a city-wide disaster and thwarting the plans of the Council of Thieves, the heroes must consult a legendary hag — the Mother of Flies — who knows the many secrets of the thieves guild at the center of so many problems in the city of Westcrown. With the crone's unsettling advice, the heroes can infiltrate the trap-ridden headquarters of the Council of Thieves, defeat the vampiric force within it, and lift the curse of the shadowy menace from the beleaguered city. A Pathfinder adventure designed for character levels 11-12
  • The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
  • This volume of Pathfinder also includes "The Ecology of the Thieves Guild," a comprehensive guide on how thieves guilds work and how to use them effectively in a campaign, including two sample thieves guilds from Korvosa and Port Peril.

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Detalles bibliográficos

Título: Pathfinder Adventure Path: Council of ...
Editorial: Paizo Inc.
Año de publicación: 2010
Encuadernación: Paperback
Condición: Very Good

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