Librería:
ThriftBooks-Atlanta, AUSTELL, GA, Estados Unidos de America
Calificación del vendedor: 5 de 5 estrellas
Vendedor de AbeBooks desde 24 de marzo de 2009
Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. N° de ref. del artículo G047130414XI3N00
Ray tracing is a technique for creating a two-dimensional picture of a three-dimensional world. This introduction to the field concentrates on the state-of-the-art algorithms and applications of ray tracing that use object-orientation. It describes various advanced ray tracing techniques.
Reseña del editor: Here is the first ray tracing book to focus on object-oriented methods that can greatly enhance both the speed of processing and the quality of the resulting graphics. Readers will find a brief introduction to ray tracing and background on advanced topics such as acceleration techniques, texture-mapping, and constructive solid geometry. They'll also get a "User's Manual" guide for the ray tracing class library, with code examples for both basic and sophisticated ray tracing problems.
Título: Object-Oriented Ray Tracing in C++ (Wiley ...
Editorial: Wiley
Año de publicación: 1993
Encuadernación: Paperback
Condición: Good
Condición de la sobrecubierta: No Jacket
Librería: Better World Books: West, Reno, NV, Estados Unidos de America
Condición: Very Good. 1st Edition. Used book that is in excellent condition. May show signs of wear or have minor defects. Nº de ref. del artículo: 15006857-6
Cantidad disponible: 1 disponibles
Librería: Wonder Book, Frederick, MD, Estados Unidos de America
Condición: Good. Good condition. Disk included. A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains. Nº de ref. del artículo: Z03B-02821
Cantidad disponible: 1 disponibles