Librería:
HPB-Red, Dallas, TX, Estados Unidos de America
Calificación del vendedor: 5 de 5 estrellas
Vendedor de AbeBooks desde 11 de marzo de 2019
Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! N° de ref. del artículo S_346061548
Ray tracing is a technique for creating a two-dimensional picture of a three-dimensional world. This introduction to the field concentrates on the state-of-the-art algorithms and applications of ray tracing that use object-orientation. It describes various advanced ray tracing techniques.
Reseña del editor: Here is the first ray tracing book to focus on object-oriented methods that can greatly enhance both the speed of processing and the quality of the resulting graphics. Readers will find a brief introduction to ray tracing and background on advanced topics such as acceleration techniques, texture-mapping, and constructive solid geometry. They'll also get a "User's Manual" guide for the ray tracing class library, with code examples for both basic and sophisticated ray tracing problems.
Título: Object-Oriented Ray Tracing in C++ (Wiley ...
Editorial: Wiley
Año de publicación: 1993
Encuadernación: Paperback
Condición: Good
Librería: Wonder Book, Frederick, MD, Estados Unidos de America
Condición: Good. Good condition. Disk included. A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains. Nº de ref. del artículo: Z03B-02821
Cantidad disponible: 1 disponibles
Librería: Better World Books: West, Reno, NV, Estados Unidos de America
Condición: Very Good. 1st Edition. Used book that is in excellent condition. May show signs of wear or have minor defects. Nº de ref. del artículo: 15006857-6
Cantidad disponible: 1 disponibles