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Representing the latest work in the field, this volume addresses the fundamentals aspects behind problem solving. Topics include evolving learning processes, innovative pedagogies, and technology-based educational applications in the digital age. Editor(s): Ifenthaler, Dirk; Spector, J. Michael; Kinshuk, P.; Isaias, Pedro; Sampson, Demetrios G. Num Pages: 398 pages, biography. BIC Classification: JNC; JNV. Category: (P) Professional & Vocational. Dimension: 244 x 172 x 30. Weight in Grams: 774. . 2010. Hardback. . . . . Books ship from the US and Ireland. N° de ref. del artículo V9781441976116
This edited volume with selected expanded papers from CELDA (Cognition and Exploratory Learning in the Digital Age) 2009 (http://www.celda-conf.org/) addresses the main issues concerned with problem solving, evolving learning processes, innovative pedagogies, and technology-based educational applications in the digital age. There have been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a fast pace and affecting academia and professional practice in many ways. Paradigms such as just-in-time learning, constructivism, student-centered learning and collaborative approaches have emerged and are being supported by technological advancements such as simulations, virtual reality and multi-agents systems. These developments have created both opportunities and areas of serious concerns. This volume aims to cover both technological as well as pedagogical issues related to these developments.
De la contraportada: Multiple Perspectives on Problem-Solving and Learning in the Digital AgeDirk Ifenthaler, Kinshuk, Pedro Isaias, Demetrios G. Sampson, J. Michael Spector, editorsHave computers made problem-solving easier? The answer is a resounding yes and no: while we can access more information and increasingly sophisticated search engines, problems themselves are more complicated, and often more vague. Accordingly, new strategies for teaching problem-solving should be technologically astute, engage learners, and encourage progressive development of skills. The perspectives represented in Multiple Perspectives on Problem-Solving and Learning in the Digital Age include instructional design, cognition, assessment, schooling/teaching, and virtual environments, with emphasis on technologies that not only promote problem-solving, but also address new problems created by rapidly changing technology. Innovative new tools such as MAPLET (a learner-focused framework for integrating technology into curricula), the virtual learning environment ViCaDiS, and interactive online museum exhibits demonstrate the complex nature of problem-solving and the diverse ways in which learners—and instructors—achieve expertise. A sampling of the topics covered:•Pedagogical usability issues in Web-based learning objects.•Collaborative cognitive tools for shared representation.•Automated measurement of critical thinking for discussion forum participants.•Expanding global awareness with virtual collaboration.•Simulation games as learning experience.•Beyond teaching and learning: the human development paradigm.Multiple Perspectives on Problem-Solving and Learning in the Digital Age re-draws the boundaries of curriculum design and distributed knowledge. This volume will be a welcome addition to education libraries, and a forward-looking reference for academics and professionals in the field of technology integration in learning and instruction.
Título: Multiple Perspectives on Problem Solving and...
Editorial: Springer-Verlag New York Inc.
Año de publicación: 2010
Encuadernación: Encuadernación de tapa dura
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Condición: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher. Nº de ref. del artículo: 8539987/12
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Hardcover. Condición: As New. BRAND NEW hardcover. Book. Nº de ref. del artículo: 110118
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Gebunden. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Represents the latest work in the area where problem-solving, information and communications technology, learning psychology and instructional design intersectContributions and participation from cognitive psychologists, information technologists . Nº de ref. del artículo: 4176378
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Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
Buch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This edited volume with selected expanded papers from CELDA (Cognition and Exploratory Learning in the Digital Age) 2009 addresses the main issues concerned with problem solving, evolving learning processes, innovative pedagogies, and technology-based educational applications in the digital age. There have been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a fast pace and affecting academia and professional practice in many ways. Paradigms such as just-in-time learning, constructivism, student-centered learning and collaborative approaches have emerged and are being supported by technological advancements such as simulations, virtual reality and multi-agents systems. These developments have created both opportunities and areas of serious concerns. This volume aims to cover both technological as well as pedagogical issues related to these developments. 398 pp. Englisch. Nº de ref. del artículo: 9781441976116
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Librería: AHA-BUCH GmbH, Einbeck, Alemania
Buch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This edited volume with selected expanded papers from CELDA (Cognition and Exploratory Learning in the Digital Age) 2009 addresses the main issues concerned with problem solving, evolving learning processes, innovative pedagogies, and technology-based educational applications in the digital age. There have been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a fast pace and affecting academia and professional practice in many ways. Paradigms such as just-in-time learning, constructivism, student-centered learning and collaborative approaches have emerged and are being supported by technological advancements such as simulations, virtual reality and multi-agents systems. These developments have created both opportunities and areas of serious concerns. This volume aims to cover both technological as well as pedagogical issues related to these developments. Nº de ref. del artículo: 9781441976116
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Condición: As New. Unread book in perfect condition. Nº de ref. del artículo: 11514641
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