KeyShot 3D Rendering
Idioma: inglés
Editorial: Packt Publishing, 2012
- Tapa blanda
- Nuevo

Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
Vendedor de AbeBooks desde 27 de octubre de 2023
Condición: Nuevo
EUR 36,17
Cantidad disponible: Más de 20 disponibles
Añadir al carritoN° de ref. del artículo I-9781849694827
- Título
- KeyShot 3D Rendering
- Autor
- Jo, Jei Lee
- Editorial
- Packt Publishing
- Año de publicación
- 2012
- Estado
- New
- Encuadernación
- Encuadernación de tapa blanda
- Idioma
- inglés
- ISBN 10
- 1849694826
- ISBN 13
- 9781849694827
Showcase your 3D models and create hyperrealistic images with KeyShot in the fastest and most efficient way possible
Overview
- Create professional quality images from your 3D models in just a few steps.
- Thorough overview of how to work and navigate in KeyShot.
- A step-by-step guide that quickly gets you started with creating realistic images.
In Detail
Creating realistic images has been always a meticulous process where setting up the stage is a long and complicated task. KeyShot has simplified this process by allowing us to have a greater amount of control and flexibility in all aspects of the rendering procedure.
"KeyShot 3D Rendering" provides a series of exercises with a detailed explanation of each part of the pipeline, from importing our model, to texturing, lighting, and rendering. In addition, the book covers in detail how to use all the necessary parameters inside KeyShot and also explains alternative methods to showcase your work.
"KeyShot 3D Rendering" starts with covering all the basic principles and fundamentals of how to work and navigate in KeyShot. Throughout the book, there will be exercises that will guide and help you to complete the chapter's assignment. Also there will be an explanation of all the terms and parameters used in the exercise.
You will learn how to use HDRIs (High Dynamic Range Images) as the primary source for lighting and also how to incorporate backplate images into a scene. You will learn how to create your own materials, textures, and labels. Lastly this book covers camera functions, real-time settings to improve the workflow of your assignments, and also rendering properties
The exercises in the book will provide you with all the tools necessary to bring your models to life and set up your own environment. You will learn how to adjust overall properties accordingly to maximize rendering output
What you will learn from this book
- Importing projects and preferences.
- Understanding how material works.
- Creating your own materials for your projects.
- Use HDRIs for lighting and background.
- Duplicate, hide, and edit our models.
- Create your own cameras.
- Configure settings to increase overall workflow performance.
- Import and apply our own textures.
- Add special effects such as DOF and Vignette
- Retouching our work with third party applications
Approach
The book includes a series of step-by-step illustrated tutorials supported by a detailed explanation for each aspect of the 3D rendering procedure. Some of the procedures or steps may be omitted if they have been previously explained in an exercise or chapter.
Who this book is written for
"KeyShot 3D Rendering" is ideal for beginners and professionals who are involved with product development, entertainment, and industrial design. It is recommended for readers who already have some level of experience with 3D modelling, texturing, and rendering applications.
“Sinopsis” puede pertenecer a otra edición de este título.
Reseña del editor
Showcase your 3D models and create hyperrealistic images with KeyShot in the fastest and most efficient way possible
Overview
- Create professional quality images from your 3D models in just a few steps.
- Thorough overview of how to work and navigate in KeyShot.
- A step-by-step guide that quickly gets you started with creating realistic images.
In Detail
Creating realistic images has been always a meticulous process where setting up the stage is a long and complicated task. KeyShot has simplified this process by allowing us to have a greater amount of control and flexibility in all aspects of the rendering procedure.
"KeyShot 3D Rendering" provides a series of exercises with a detailed explanation of each part of the pipeline, from importing our model, to texturing, lighting, and rendering. In addition, the book covers in detail how to use all the necessary parameters inside KeyShot and also explains alternative methods to showcase your work.
"KeyShot 3D Rendering" starts with covering all the basic principles and fundamentals of how to work and navigate in KeyShot. Throughout the book, there will be exercises that will guide and help you to complete the chapter's assignment. Also there will be an explanation of all the terms and parameters used in the exercise.
You will learn how to use HDRIs (High Dynamic Range Images) as the primary source for lighting and also how to incorporate backplate images into a scene. You will learn how to create your own materials, textures, and labels. Lastly this book covers camera functions, real-time settings to improve the workflow of your assignments, and also rendering properties
The exercises in the book will provide you with all the tools necessary to bring your models to life and set up your own environment. You will learn how to adjust overall properties accordingly to maximize rendering output
What you will learn from this book
- Importing projects and preferences.
- Understanding how material works.
- Creating your own materials for your projects.
- Use HDRIs for lighting and background.
- Duplicate, hide, and edit our models.
- Create your own cameras.
- Configure settings to increase overall workflow performance.
- Import and apply our own textures.
- Add special effects such as DOF and Vignette
- Retouching our work with third party applications
Approach
The book includes a series of step-by-step illustrated tutorials supported by a detailed explanation for each aspect of the 3D rendering procedure. Some of the procedures or steps may be omitted if they have been previously explained in an exercise or chapter.
Who this book is written for
"KeyShot 3D Rendering" is ideal for beginners and professionals who are involved with product development, entertainment, and industrial design. It is recommended for readers who already have some level of experience with 3D modelling, texturing, and rendering applications.
“Acerca de” puede pertenecer a otra edición de este título.
California Books
Miami, FL, Estados Unidos de America
Vendedor de AbeBooks desde 27 de octubre de 2023
Tarifas de envío en Estados Unidos de America
| Artículo | De 3 a 7 días hábiles | De 2 a 5 días hábiles |
|---|---|---|
| Primer artículo | EUR 0,00 | EUR 10,53 |
Métodos de pago
Descripción de la tienda
We have 20 years experience selling books worldwide! Friendly customer support. Your satisfaction guaranteed!
Especialidad
All authorized categoriesInformación empresarial del vendedor
Miramar International Services LLC
FL, Estados Unidos de America
Derecho al desistimiento
Si es un consumidor, puede rescindir el contrato de acuerdo con lo siguiente. Por consumidor se entiende cualquier persona física que actúe con fines ajenos a su actividad comercial, empresarial, oficio o profesión.
Información sobre el derecho de desistimiento
Derecho legal de desistimiento
Tiene derecho a rescindir este contrato en un plazo de 14 días sin dar ningún motivo.
El periodo de desistimiento vencerá a los 14 días desde que usted, o un tercero que no sea el transportista e indicado por usted, adquiera la posesión física del último bien o del último lote o pieza.
Para ejercer el derecho de desistimiento, complete de forma electrónica y envíe una declaración clara en nuestro sitio web, desde "Mis compras" en "Mi cuenta". Le enviaremos sin demora un acuse de recibo de dicho desistimiento a través de un soporte duradero (por ejemplo, por correo electrónico).
Para cumplir con el plazo de desistimiento, basta con que envíe su comunicación relativa al ejercicio del derecho de desistimiento antes de que venza el periodo de desistimiento.
Efectos del desistimiento
Si rescinde este contrato, le reembolsaremos todos los pagos que hayamos recibido de usted, incluidos los gastos de envío (excepto los gastos adicionales que surjan si elige un tipo de envío que no sea el tipo de envío estándar más económico que ofrecemos).
Podemos hacer una deducción del reembolso por la pérdida de valor de cualquier bien suministrado, si la pérdida es el resultado de una manipulación innecesaria por su parte.
Efectuaremos el reembolso sin demoras indebidas y, a más tardar, 14 días después de que se nos informe de su decisión de rescindir este contrato.
Efectuaremos el reembolso utilizando el mismo medio de pago que utilizó para la transacción inicial, a menos que haya acordado expresamente lo contrario; en cualquier caso, no incurrirá en ningún cargo como resultado de dicho reembolso.
Podremos retener el reembolso hasta que hayamos recibido los bienes o hasta que nos haya presentado una prueba de que los ha devuelto, lo que ocurra primero.
Deberá devolver los bienes o entregarlos a California Books, Fort Wayne, Indiana, U.S.A., sin demoras indebidas y, en cualquier caso, en un plazo máximo de 14 días a partir del día en que nos comunique su desistimiento del presente contrato. El plazo se cumple si devuelve la mercancía antes de que venza el periodo de 14 días. Tendrá que asumir los gastos directos de devolución de los bienes. Usted solo es responsable de la disminución del valor de los bienes como resultado de una manipulación distinta a la necesaria para establecer la naturaleza, las características y el funcionamiento de los bienes.
Excepciones al derecho de desistimiento
El derecho de desistimiento no se aplica a lo siguiente:
- La entrega de periódicos, diarios o revistas, con la excepción de los contratos de suscripción; y
- El suministro de contenido digital que no se proporcione en un soporte tangible (por ejemplo, en un CD o DVD) si, al hacer el pedido, aceptó que podíamos empezar a entregarlo y que no podría desistir una vez iniciada la entrega.