Jmonkeyengine 3.0 Beginner's Guide
Idioma: inglés
Editorial: Packt Publishing, 2013
- Tapa blanda
- Nuevo

Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK
Vendedor de AbeBooks desde 11 de junio de 1999
Condición: Nuevo
EUR 58,07
Cantidad disponible: 15 disponibles
Añadir al carritoDescripción del artículo del vendedor
N° de ref. del artículo IQ-9781849516464
- Título
- Jmonkeyengine 3.0 Beginner's Guide
- Autor
- Kusterer, Ruth Irene
- Editorial
- Packt Publishing
- Año de publicación
- 2013
- Estado
- New
- Encuadernación
- PAP
- Idioma
- inglés
- ISBN 10
- 1849516464
- ISBN 13
- 9781849516464
- Peso del artículo
- 862 gramos
Develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language
- Create 3D games that run on Android devices, Windows, Mac OS, Linux desktop PCs and in web browsers for commercial, hobbyists, or educational purposes.
- Follow end-to-end examples that teach essential concepts and processes of game development, from the basic layout of a scene to interactive game characters.
- Make your artwork come alive and publish your game to multiple platforms, all from one unified development environment.
In Detail
jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngines library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze.
"jMonkeyEngine 3.0 Beginners Guide" teaches aspiring game developers how to build modern 3D games with Java. This primer on 3D programming is packed with best practices, tips and tricks and loads of example code. Progressing from elementary concepts to advanced effects, budding game developers will have their first game up and running by the end of this book.
From basic concepts and project creation to building a complex 3D Game, you will learn to layout 3D scenes, make them interactive and add various multi-media effects.
You will find answers to common questions including best practices and approaches, how game characters can act and interact, how to simulate solid walls and physical forces, how to take it online to play over a network and much more.
From Zero to Hero, start your journey to make your game idea a reality.
What you will learn from this book
- Create your own worlds and populate them with mobile characters, cities, physical objects, natural landscapes or beautiful under-water scenes.
- Add cool sounds and awesome visual effects to draw the player into your interactive world.
- Design textured materials and use light and shadow to bring out your games unique atmosphere.
- Make players shoot, select items, walk or look round by registering and handling user input.
- Keep track of the game state and determine how each character makes decisions and responds to attacks.
- Make the most of the integrated physics engine and create fast-paced car races, bowling, sports, pool and billiards games.
- Understand client-server messaging and create multi-player online games that communicate over a network.
Approach
With plenty of practical examples, screenshots and example code, create a complete game step by step. Learn by doing. Less theory, more results!
Who this book is written for
If you have an inventive mind, are experienced in Java, enjoy looking through the smoke and mirrors of VFX and the world of game mechanics then this book is for you.
“Sinopsis” puede pertenecer a otra edición de este título.
Reseña del editor
Develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language
- Create 3D games that run on Android devices, Windows, Mac OS, Linux desktop PCs and in web browsers – for commercial, hobbyists, or educational purposes.
- Follow end-to-end examples that teach essential concepts and processes of game development, from the basic layout of a scene to interactive game characters.
- Make your artwork come alive and publish your game to multiple platforms, all from one unified development environment.
In Detail
jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine’s library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze.
"jMonkeyEngine 3.0 Beginner’s Guide" teaches aspiring game developers how to build modern 3D games with Java. This primer on 3D programming is packed with best practices, tips and tricks and loads of example code. Progressing from elementary concepts to advanced effects, budding game developers will have their first game up and running by the end of this book.
From basic concepts and project creation to building a complex 3D Game, you will learn to layout 3D scenes, make them interactive and add various multi-media effects.
You will find answers to common questions including best practices and approaches, how game characters can act and interact, how to simulate solid walls and physical forces, how to take it online to play over a network and much more.
From Zero to Hero, start your journey to make your game idea a reality.
What you will learn from this book
- Create your own worlds and populate them with mobile characters, cities, physical objects, natural landscapes or beautiful under-water scenes.
- Add cool sounds and awesome visual effects to draw the player into your interactive world.
- Design textured materials and use light and shadow to bring out your game’s unique atmosphere.
- Make players shoot, select items, walk or look round by registering and handling user input.
- Keep track of the game state and determine how each character makes decisions and responds to attacks.
- Make the most of the integrated physics engine and create fast-paced car races, bowling, sports, pool and billiards games.
- Understand client-server messaging and create multi-player online games that communicate over a network.
Approach
With plenty of practical examples, screenshots and example code, create a complete game step by step. Learn by doing. Less theory, more results!
Who this book is written for
If you have an inventive mind, are experienced in Java, enjoy looking through the smoke and mirrors of VFX and the world of game mechanics then this book is for you.
“Acerca de” puede pertenecer a otra edición de este título.
PBShop.store UK
Fairford, GLOS, Reino Unido
Vendedor de AbeBooks desde 11 de junio de 1999
Tarifas de envío de Reino Unido a Estados Unidos de America
| Artículo | De 10 a 20 días hábiles | De 10 a 20 días hábiles |
|---|---|---|
| Primer artículo | EUR 6,83 | EUR 6,85 |
Métodos de pago
Descripción de la tienda
Especialidad
Hardbacks, PaperbacksInformación empresarial del vendedor
Pbshop.co.uk
Unit 22 Horcott Industrial Estate, Horcott Road
Fairford, Reino Unido GL7 4BX
Condiciones de venta
Returns Policy
We ask all customers to contact us for authorisation should they wish to return their order. Orders returned without authorisation may not be credited.
If you wish to return, please contact us within 14 days of receiving your order to obtain authorisation.
Returns requested beyond this time will not be authorised.
Our team will provide full instructions on how to return your order and once received our returns department will process your refund.
Please note the cost to return any unwanted order to us is borne by the buyer.
Should your order arrive damaged, not as advertised or faulty, we must be advised of this within 14 days of delivery. Please contact us so we can find the best solution for you.
Our Customer Care Team can be contacted by emailing alborders@paperbackshop.co.uk, or by calling our UK Office on +441285 712 917. We are available 9:00am till 5:30pm GMT Monday to Friday.
Derecho al desistimiento
Si es un consumidor, puede rescindir el contrato de acuerdo con lo siguiente. Por consumidor se entiende cualquier persona física que actúe con fines ajenos a su actividad comercial, empresarial, oficio o profesión.
Información sobre el derecho de desistimiento
Derecho legal de desistimiento
Tiene derecho a rescindir este contrato en un plazo de 14 días sin dar ningún motivo.
El periodo de desistimiento vencerá a los 14 días desde que usted, o un tercero que no sea el transportista e indicado por usted, adquiera la posesión física del último bien o del último lote o pieza.
Para ejercer el derecho de desistimiento, complete de forma electrónica y envíe una declaración clara en nuestro sitio web, desde "Mis compras" en "Mi cuenta". Le enviaremos sin demora un acuse de recibo de dicho desistimiento a través de un soporte duradero (por ejemplo, por correo electrónico).
Para cumplir con el plazo de desistimiento, basta con que envíe su comunicación relativa al ejercicio del derecho de desistimiento antes de que venza el periodo de desistimiento.
Efectos del desistimiento
Si rescinde este contrato, le reembolsaremos todos los pagos que hayamos recibido de usted, incluidos los gastos de envío (excepto los gastos adicionales que surjan si elige un tipo de envío que no sea el tipo de envío estándar más económico que ofrecemos).
Podemos hacer una deducción del reembolso por la pérdida de valor de cualquier bien suministrado, si la pérdida es el resultado de una manipulación innecesaria por su parte.
Efectuaremos el reembolso sin demoras indebidas y, a más tardar, 14 días después de que se nos informe de su decisión de rescindir este contrato.
Efectuaremos el reembolso utilizando el mismo medio de pago que utilizó para la transacción inicial, a menos que haya acordado expresamente lo contrario; en cualquier caso, no incurrirá en ningún cargo como resultado de dicho reembolso.
Podremos retener el reembolso hasta que hayamos recibido los bienes o hasta que nos haya presentado una prueba de que los ha devuelto, lo que ocurra primero.
Deberá devolver los bienes o entregarlos a PBShop.store UK, Fairford, United Kingdom, +44 1285 712917, sin demoras indebidas y, en cualquier caso, en un plazo máximo de 14 días a partir del día en que nos comunique su desistimiento del presente contrato. El plazo se cumple si devuelve la mercancía antes de que venza el periodo de 14 días. Tendrá que asumir los gastos directos de devolución de los bienes. Usted solo es responsable de la disminución del valor de los bienes como resultado de una manipulación distinta a la necesaria para establecer la naturaleza, las características y el funcionamiento de los bienes.
Excepciones al derecho de desistimiento
El derecho de desistimiento no se aplica a lo siguiente:
- La entrega de periódicos, diarios o revistas, con la excepción de los contratos de suscripción; y
- El suministro de contenido digital que no se proporcione en un soporte tangible (por ejemplo, en un CD o DVD) si, al hacer el pedido, aceptó que podíamos empezar a entregarlo y que no podría desistir una vez iniciada la entrega.
Condiciones de envío
Orders are shipped from our UK warehouse. Delivery thereafter is between 4 and 14 business days. Please contact us if you have any queries about our services or products.