Graphic Design Thinking: Beyond Brainstorming. Este artículo no está disponible.
Idioma: inglés
Editorial: Princeton Architectural Press, 2011
- Tapa blanda
- Usado

Librería: World of Books Inc, Montgomery, IL, Estados Unidos de AmericaWorld of Books Inc
Vendedor de IberLibro desde 23 de marzo de 2026
Condición: Usado - Regular
EUR 6,16
Descripción del artículo del vendedor
Creativity is more than an inborn talent; it is a hard-earned skill, and like any other skill, it improves with practice. Graphic Design Thinking: How to Define Problems, Get Ideas, and Create Form explores a variety of informal techniques ranging from quick, seat-of-the-pants approaches to more formal research methods for stimulating fresh thinking, and ultimately arriving at compelling and viable solutions. In the style with which author Ellen has come to been known hands-on, up-close approach to instructional design writing brainstorming techniques are grouped around the three basic phases of the design process: defining the problem, inventing ideas, and creating form. Creative research methods include focus groups, interviewing, brand mapping, and co-design. Each method is explained with a brief narrative text followed by a variety of visual demonstrations and case studies. Also included are discussions with leading professionals, including Art Chantry, Ivan Chermayeff, Jessica Helfand, Steven Heller, Abott Miller, Christoph Niemann, Paula Scher, and Martin Venezky, about how they get ideas and what they do when the well runs dry. The book is directed at working designers, design students, and anyone who wants to apply inventive thought patterns to everyday creative challenges.…
N° de ref. del artículo CIN1568989792A
- Título
- Graphic Design Thinking: Beyond Brainstorming
- Autor
- Ellen Lupton
- Editorial
- Princeton Architectural Press
- Año de publicación
- 2011
- Estado
- Fair
- Encuadernación
- Paperback
- Idioma
- inglés
- ISBN 10
- 1568989792
- ISBN 13
- 9781568989792
Presents a wide range of methods applicable to any brainstorming scenario.
Techniques are grouped around the three basic phases of the design process: defining the problem, inventing ideas, and creating form
From informal strategies that are ideal for quick, seat-of-the-pants thinking, to formal research methods
Learn to approach problems through focus groups, interviewing, brand mapping, and co-design
Includes discussions with leading professional designers. Art Chantry, Ivan Chermayeff, Jessica Helfand, Steven Heller, Abbott Miller, Christoph Niemann, Paula Scher, and Martin Venezk reveal how they get ideas and overcome blocks to creativity.
Graphic Design Thinking is directed at working designers, design students, and anyone who wants to apply inventive thought patterns to everyday creative challenges in the design process.
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