Godot 4 Game Programming Creation Guide (Paperback)

Idioma: inglés

Editorial: Independently Published, 2026

9798196348983

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Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

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Vendedor de IberLibro desde 29 de junio de 2022

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Descripción del artículo del vendedor

Paperback. Godot 4 Game Programming Creation Guide gives readers a practical and structured path into game development with the Godot 4 engine. Designed for learners who want to build actual projects instead of merely reading about game theory, this book explains how Godot works as a complete development environment and how its scene-based workflow supports the creation of both 2D and 3D games.The book introduces readers to the logic behind Godot's design, including its node system, scene organization, scripting approach, and project structure. These elements are explained in a way that helps readers understand how games are assembled piece by piece. Rather than treating the engine as a mysterious black box, this guide shows how different components fit together to create gameplay, interaction, and movement inside a real project.A major strength of Godot is its accessibility, and this book takes full advantage of that by guiding readers through practical, project-oriented learning. Readers will see how to organize scenes, connect behavior, manage game logic, and think through the relationship between code and game design. The goal is to help readers become comfortable working inside the engine while also strengthening their understanding of how interactive software is structured.This volume is ideal for readers who want to start building games with Godot 4 in a way that feels clear and achievable. It balances technical understanding with creative application, making it useful for beginners as well as developers who want a more organized approach to engine-based game creation. For anyone who wants to develop a deeper understanding of Godot while working toward playable results, this book provides a solid and practical foundation. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. …

N° de ref. del artículo 9798196348983

Título
Godot 4 Game Programming Creation Guide (Paperback)
Autor
Kaito Nexor
Editorial
Independently Published
Año de publicación
2026
Estado
new
Encuadernación
Paperback
Idioma
inglés
ISBN 13
9798196348983

CitiRetail

Stevenage, Reino Unido

Vendedor de 5 estrellas

Vendedor de IberLibro desde 29 de junio de 2022

Tarifas de envío de Reino Unido a Estados Unidos de America

ArtículoDe 7 a 14 días hábilesDe 7 a 60 días hábiles
Primer artículoEUR 43,54EUR 43,54
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