Godot 4.6 for Beginners (Paperback)

Idioma: inglés

Editorial: Independently Published, 2026

9798199779326

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Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

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Vendedor de IberLibro desde 12 de octubre de 2005

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Paperback. Struggling to understand Godot, GDScript, and 2D game development? This beginner-friendly guide shows you how to start building games step by step, even if you have never used a game engine before.Godot 4.6 for Beginners is written for complete beginners who want a calm, practical, and supportive path into game development. You do not need previous experience with Godot, professional programming, or advanced technical skills. This book starts from the beginning and helps you build confidence one small, clear step at a time.Inside, you will learn how Godot works, how scenes and nodes fit together, and how GDScript brings your game objects to life. Instead of overwhelming you with every feature at once, each chapter introduces the tools and concepts you need when they become useful. You will move from creating your first project to building player movement, collectibles, score systems, UI screens, animations, audio, and a complete beginner-friendly 2D game project.This book will help you: Install and set up Godot 4.6 with confidenceUnderstand scenes, nodes, signals, and reusable game objectsWrite beginner-friendly GDScript for real gameplay featuresCreate player movement, collisions, pickups, score updates, and damage systemsBuild menus, HUD elements, game states, animation, audio, and polishTest, debug, export, and prepare a finished 2D game for sharingLearn how to handle mistakes without feeling stuck or discouragedThe focus is not just on copying code. You will understand what each part does, why it matters, and how it connects to the larger game. Every lesson is designed to make Godot feel less intimidating and more enjoyable, while helping you develop practical skills you can use in your own 2D games.Mistakes are treated as part of the learning process, not as failure. When errors appear, you will learn how to slow down, read them, fix common problems, and keep improving. Each small win, from running your first scene to exporting your final project, becomes proof that you are making real progress.If you want to learn Godot 4.6, GDScript, and 2D game development through a friendly, practical, step-by-step approach, this book is the supportive companion you need.Start your Godot game development journey today and begin turning simple ideas into playable 2D games with confidence. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

N° de ref. del artículo 9798199779326

Título
Godot 4.6 for Beginners (Paperback)
Autor
Theo Marwick
Editorial
Independently Published
Año de publicación
2026
Estado
new
Encuadernación
Paperback
Idioma
inglés
ISBN 13
9798199779326

Grand Eagle Retail

Bensenville, IL, Estados Unidos de America

Vendedor de 5 estrellas

Vendedor de IberLibro desde 12 de octubre de 2005

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ArtículoDe 6 a 14 días hábilesDe 6 a 16 días hábiles
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