Godot 4.6 for Beginners : Build 2D Games with GDScript, Scenes, Nodes, Signals, and Step-by-Step Projects

Idioma: inglés

Editorial: Independently Published Jun 2026, 2026

9798199779326

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Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

Vendedor de 5 estrellas

Vendedor de AbeBooks desde el 14 de agosto de 2006

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Condición: Nuevo

EUR 51,68

Envío por EUR 35,00 
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Descripción del artículo del vendedor

Neuware - Struggling to understand Godot, GDScript, and 2D game development This beginner-friendly guide shows you how to start building games step by step, even if you have never used a game engine before.Godot 4.6 for Beginners is written for complete beginners who want a calm, practical, and supportive path into game development. You do not need previous experience with Godot, professional programming, or advanced technical skills. This book starts from the beginning and helps you build confidence one small, clear step at a time.Inside, you will learn how Godot works, how scenes and nodes fit together, and how GDScript brings your game objects to life. Instead of overwhelming you with every feature at once, each chapter introduces the tools and concepts you need when they become useful. You will move from creating your first project to building player movement, collectibles, score systems, UI screens, animations, audio, and a complete beginner-friendly 2D game project.This book will help you: - Install and set up Godot 4.6 with confidence- Understand scenes, nodes, signals, and reusable game objects- Write beginner-friendly GDScript for real gameplay features- Create player movement, collisions, pickups, score updates, and damage systems- Build menus, HUD elements, game states, animation, audio, and polish- Test, debug, export, and prepare a finished 2D game for sharing- Learn how to handle mistakes without feeling stuck or discouragedThe focus is not just on copying code. You will understand what each part does, why it matters, and how it connects to the larger game. Every lesson is designed to make Godot feel less intimidating and more enjoyable, while helping you develop practical skills you can use in your own 2D games.Mistakes are treated as part of the learning process, not as failure. When errors appear, you will learn how to slow down, read them, fix common problems, and keep improving. Each small win, from running your first scene to exporting your final project, becomes proof that you are making real progress.If you want to learn Godot 4.6, GDScript, and 2D game development through a friendly, practical, step-by-step approach, this book is the supportive companion you need.Start your Godot game development journey today and begin turning simple ideas into playable 2D games with confidence.…

N° de ref. del artículo 9798199779326

Título
Godot 4.6 for Beginners : Build 2D Games with GDScript, Scenes, Nodes, Signals, and Step-by-Step Projects
Autor
Theo Marwick
Editorial
Independently Published Jun 2026
Año de publicación
2026
Estado
Neu
Encuadernación
Taschenbuch
Idioma
inglés
ISBN 13
9798199779326
Peso del artículo
649 gramos
Dimensiones
254x178x20 mm

AHA-BUCH GmbH

Einbeck, Alemania

Vendedor de 5 estrellas

Vendedor de AbeBooks desde el 14 de agosto de 2006

Tarifas de envío de Alemania a Estados Unidos de America

ArtículoDe 7 a 10 días hábilesDe 5 a 7 días hábiles
Primer artículoEUR 35,00EUR 45,00
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Das Unternehmen AHA-BUCH GmbH: Seit der Gründung von AHA-BUCH im Juli 2005 ist unser Hauptziel, zufriedenen Kunden so schnell und so preisgünstig wie möglich ihren Bücherwunsch zu erfüllen. Unsere Firma beschäftigt 16 Mitarbeiter, die nur ein Ziel kennen: den Kunden und seine Wünsche! Auf über 3700 m2 Fläche haben wir über 100.000 Bücher, Modernes Antiquariat und Spiele auf Lager.

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Kinderbücher & Kinderhör Casetten, German Books, Software, Natur & Tiere, Ratgeber, Sachbücher, Englische Bücher, Medizin & Gesundheit, Universität & Studium

Información empresarial del vendedor

AHA-BUCH GmbH

Garlebsen 48
Einbeck, Alemania 37574