Librería:
AussieBookSeller, Truganina, VIC, Australia
Calificación del vendedor: 5 de 5 estrellas
Vendedor de AbeBooks desde 22 de junio de 2007
Hardcover. Despite the traditional opposition between play and work, games and their structure are increasingly used in workplaces. This phenomenon of using game elements or mechanisms in other contexts than games is named gamification. In workplaces, the gamification is supposed to abolish the separation between work and leisure or between constraint and pleasure. This book reviews a century of game theories in the social sciences and analyzes the uses of games in workplaces. We critically question the explicit functions (learning, experimentation) which are supposed to be conveyed by games. Finally, we show that game, understood as a structure, could have efficient social functions in the workplace. Despite the traditional opposition between play and work, games and their structure are increasingly used in workplaces. This phenomenon of using game elements or mechanisms in other contexts than games is named gamification . Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. N° de ref. del artículo 9781786301239
Despite the traditional opposition between play and work, games and their structure are increasingly used in workplaces. This phenomenon of using game elements or mechanisms in other contexts than games is named “gamification”. In workplaces, the gamification is supposed to abolish the separation between work and leisure or between constraint and pleasure. This book reviews a century of game theories in the social sciences and analyzes the uses of games in workplaces. We critically question the explicit functions (learning, experimentation…) which are supposed to be conveyed by games. Finally, we show that game, understood as a structure, could have efficient social functions in the workplace.
Acerca del autor: Emmanuelle Savignac is an anthropologist and senior lecturer at the University La Sorbonne, and at the CERLIS (CNRS, Paris 3, Paris 5).
Título: The Gamification of Work (Hardcover)
Editorial: ISTE Ltd and John Wiley & Sons Inc, London
Año de publicación: 2017
Encuadernación: Hardcover
Condición: new