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In. N° de ref. del artículo ria9781788399999_new
A complete guide to designing and building fun games with Qt and Qt Quick using associated toolsets
Key Features
Book Description
Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets to build apps and games.
The book begins by how to create an application and prepare a working environment for both desktop and mobile platforms. You will learn how to use built-in Qt widgets and Form Editor to create a GUI application and then learn the basics of creating graphical interfaces and Qt's core concepts.
Further, you'll learn to enrich your games by implementing network connectivity and employing scripting. You will learn about Qt's capabilities for handling strings and files, data storage, and serialization.
Moving on, you will learn about the new Qt Gamepad module and how to add it in your game and then delve into OpenGL and Vulcan, and how it can be used in Qt applications to implement hardware-accelerated 2D and 3D graphics. You will then explore various facets of Qt Quick: how it can be used in games to add game logic, add game physics, and build astonishing UIs for your games.
By the end of this book, you will have developed the skillset to develop interesting games with Qt.
What you will learn
Acerca del autor: Pavel Strakhov is a software architect and developer from Russia. He started working with Qt in 2011 in Moscow Institute of Physics and Technology, where it was used to build scientific image processing software. During 2012-2015, he was highly active in the Qt section of StackOverflow, helping people learn Qt and solve issues. In 2016, he started working on Qt bindings for Rust language.
Título: Game Programming using Qt 5 Beginner's Guide...
Editorial: Packt Publishing
Año de publicación: 2018
Encuadernación: Encuadernación de tapa blanda
Condición: New
Edición: 2ª Edición
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
paperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Nº de ref. del artículo: S_391723435
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Librería: SecondSale, Montgomery, IL, Estados Unidos de America
Condición: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc. Nº de ref. del artículo: 00063081638
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Librería: Better World Books: West, Reno, NV, Estados Unidos de America
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Librería: Better World Books: West, Reno, NV, Estados Unidos de America
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Librería: Toscana Books, AUSTIN, TX, Estados Unidos de America
Paperback. Condición: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks. Nº de ref. del artículo: Scanned1788399994
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Librería: medimops, Berlin, Alemania
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Condición: New. Nº de ref. del artículo: ABLIING23Mar2912160180102
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Librería: Chiron Media, Wallingford, Reino Unido
Paperback. Condición: New. Nº de ref. del artículo: 6666-IUK-9781788399999
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Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
Paperback or Softback. Condición: New. Game Programming Using Qt 5, Beginner's Guide - Second Edition: Create amazing games with Qt 5, C++, and Qt Quick 2.66. Book. Nº de ref. del artículo: BBS-9781788399999
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Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
PAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Nº de ref. del artículo: L0-9781788399999
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