Librería:
Better World Books: West, Reno, NV, Estados Unidos de America
Calificación del vendedor: 5 de 5 estrellas
Vendedor de AbeBooks desde 14 de marzo de 2016
Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. N° de ref. del artículo 7636521-6
When combined with Visual C++, Game Programming All in One provides everything you need to get started as a game developer. Divided into inereasingly advanced sections, it covers the most important elements of game development ; Less experieneed developers can start with the basics of C ++ programming and can test their skills by developing two simple text games. After that, you're ready to move on to Windows programming and the main components of DirectX : DirectX Graphics, DirectSound, and Directlnput. Enhance your game design skips as you build a game library that you will use throughout the remainder of the book. The final sections cover advanced programming topics including mathematics ; physics, and artificial intelligence. Put your new skills to the test as you conclude by building a full game.
Críticas: "Game programming is without a doubt the most intellectually challenging field of computer science in the world. However, we would be fooling ourselves if we said that we are 'serious' people! Writing (and reading) a game programming book, should be an exciting adventure for both the author and the reader." Andre LaMothe, Series Editor
Título: Game Programming All in One
Editorial: Cengage Learning
Año de publicación: 2002
Encuadernación: Encuadernación de tapa blanda
Condición: Very Good