Game Programming Projects with Unity, Unreal Engine 5 & Godot 4 (Paperback)

Idioma: inglés

Editorial: Independently Published, 2026

9798196410840

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Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

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Vendedor de IberLibro desde 29 de junio de 2022

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Paperback. Game Programming Projects with Unity, Unreal Engine 5 & Godot 4Build Portfolio-Ready Gameplay Systems (Combat, AI, Movement, UI, Save & Multiplayer)Most game developers can follow tutorials, but building complete gameplay systems that feel polished, reusable, and portfolio-ready is a different challenge. Movement, combat, AI, UI, saving, and multiplayer often break down when they are built as isolated features instead of connected systems.Game Programming Projects with Unity, Unreal Engine 5 & Godot 4 gives you a practical, project-based path to building real gameplay features across three major engines. Instead of focusing on theory or engine comparison, this handbook shows how core gameplay systems are designed, implemented, tested, and refined using Unity C#, Unreal Engine 5 C++, and Godot 4 GDScript.You will build the foundations every strong gameplay portfolio needs, including responsive player movement, camera systems, interaction mechanics, health and damage, melee and projectile combat, enemy AI, animation-driven attacks, inventory, HUDs, menus, save/load systems, checkpoints, multiplayer foundations, profiling, packaging, and portfolio polish.Inside, you will learn how to: Build gameplay systems that transfer across Unity, Unreal Engine 5, and Godot 4Create combat, movement, AI, UI, inventory, saving, and multiplayer prototypesStructure projects cleanly for testing, reuse, and expansionTurn chapter projects into stronger portfolio demosUnderstand how professional gameplay programmers connect player experience to codeWritten for Unreal Engine developers, C++ game developers, Unity programmers, Godot users, and software engineers moving into game development, this book focuses on practical results over vague concepts.If you want to build playable systems that prove real game programming skill, this book gives you the projects, patterns, and implementation flow to start creating them with confidence. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

N° de ref. del artículo 9798196410840

Título
Game Programming Projects with Unity, Unreal Engine 5 & Godot 4 (Paperback)
Autor
Benjamin Himmel
Editorial
Independently Published
Año de publicación
2026
Estado
new
Encuadernación
Paperback
Idioma
inglés
ISBN 13
9798196410840

CitiRetail

Stevenage, Reino Unido

Vendedor de 5 estrellas

Vendedor de IberLibro desde 29 de junio de 2022

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Primer artículoEUR 44,13EUR 44,13
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