Game Plan : Great Designs That Changed the Face of Computer Gaming

Curran, Ste

ISBN 10: 2880466962 ISBN 13: 9782880466961
Editorial: Rotovision, 2004
Usado Encuadernación de tapa blanda

Librería: Better World Books Ltd, Dunfermline, Reino Unido Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

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Descripción

Descripción:

Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. N° de ref. del artículo 9605540-6

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Sinopsis:

Taking in ten works of gaming genius from video gaming's brief but rich history the book explores how these pivotal pieces of digital art evolved the industry. Conversations with creators and producers reveal the inspirations behind their masterworks, as well as giving insights into the development process. Games examined include Namco's pill-thrill "Pac-Man", Shigeru Miyamoto's epoch-defining "Mario 64" and Bell and Braben's mid-1980's space opera "Elite". Also featured is "Tomb Raider", the UK's biggest-selling game of all time, which turned Lara Croft from 500 triangles into a style icon, defined gaming's break into the mainstream at the end of the 1990s and even won a BAFTA for its contribution to the interactive industry.

Reseña del editor: Taking in ten works of gaming genius from video gaming's brief, rich history, Game Plan explores how these pivotal pieces of digital art evolved the industry. Conversations with creators and producers reveal the inspirations behind their masterworks, as well as giving insights into the development process itself. Games examined include Namco's pill-thrill Pac-Man, Shigeru Miyamoto's epoch-defining Mario 64, and Bell and Braben's mid-1980's space opera, Elite. Also featured is Tomb Raider, the UK's biggest selling game of all time, which turned Laura Croft from 500 triangles into a style icon, defined gaming's break into the mainstream at the end of the 1990s, and even won a BAFTA for its outstanding contribution to the interactive industry. Illustrated with original concept sketches, work in progress CGI renders, and screenshots of the finished creations, Game Plan offers a chance to both savor its past and catch a glimpse of its stellar future.

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Detalles bibliográficos

Título: Game Plan : Great Designs That Changed the ...
Editorial: Rotovision
Año de publicación: 2004
Encuadernación: Encuadernación de tapa blanda
Condición: Good

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