Game Development with GPT-6 Astra and Blender 3D (Paperback)

Idioma: inglés

Editorial: Independently Published, 2026

9798174842755

Serie: Libro 3 de 4 - The Practical Blender & 3D Sculpting Series

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Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

Vendedor de 5 estrellas

Vendedor de IberLibro desde 29 de junio de 2022

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Paperback. What if you could turn your own game ideas into playable 3D experiences without getting overwhelmed by the technical side of development?Game Development with GPT-6 Astra and Blender 3D is a practical, hands-on guide for creators who want to learn how to design, build, and publish their own 3D games using modern AI-assisted workflows.Whether you are completely new to game development or an experienced creator looking to work faster, this book takes you through the process step by step, from your first concept to a finished, playable project.What You Will LearnInside, you will discover how to: Develop and plan compelling 3D game concepts.Create characters, environments, and other assets with Blender 3D.Use GPT-6 Astra to assist with coding, planning, debugging, and problem-solving.Animate characters, objects, and gameplay elements.Test and refine your game before release.Optimize performance for smoother gameplay.Prepare and publish your finished 3D game.Instead of piecing together information from countless tutorials and disconnected resources, you get a structured workflow that brings the major stages of game development together.AI Meets 3D Game CreationWhat if you had an AI assistant available whenever you encountered a difficult programming problem, needed a development idea, or wanted to automate part of your workflow?This book shows you how to integrate AI assistance into your creative process while using Blender 3D to build the visual worlds, characters, and assets that bring your ideas to life.The goal is not to replace your creativity. It is to give you better tools for turning that creativity into something playable.Who Is This Book For?This guide is ideal for: Aspiring game developersIndie game creatorsStudents and beginners3D artists and designersProgrammers exploring game developmentCreators interested in AI-assisted workflowsYou do not need to be an expert to get started. The book is designed to provide a clear and approachable path while introducing powerful techniques you can build on as your skills grow.Turn Your Ideas Into GamesWhy leave your game ideas trapped in your imagination when you can learn how to build them into interactive 3D experiences?From design and modeling to programming, animation, testing, optimization, and publishing, this book gives you a practical roadmap for navigating the complete game development process.Learn the tools. Build the world. Program the experience. Bring your game to life. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

N° de ref. del artículo 9798174842755

Título
Game Development with GPT-6 Astra and Blender 3D (Paperback)
Autor
Andrew Oelberg
Editorial
Independently Published
Año de publicación
2026
Estado
new
Encuadernación
Paperback
Idioma
inglés
ISBN 13
9798174842755
Serie
Libro 3 de 4: The Practical Blender & 3D Sculpting Series

CitiRetail

Stevenage, Reino Unido

Vendedor de 5 estrellas

Vendedor de IberLibro desde 29 de junio de 2022

Tarifas de envío de Reino Unido a Estados Unidos de America

ArtículoDe 7 a 14 días hábilesDe 7 a 60 días hábiles
Primer artículoEUR 44,38EUR 44,38
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ABC BOOKS LIMITED

10 John Street
London, Reino Unido WC1N 2EB