Librería:
Wonder Book, Frederick, MD, Estados Unidos de America
Calificación del vendedor: 5 de 5 estrellas
Honoris Librarius
Miembro de AbeBooks desde 1996
Good condition. 2nd edition. A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains. N° de ref. del artículo T13N-01752
The second edition of this widely adopted text includes a wealth of new material, with new chapters on Signal Processing (Marschner), Using Graphics Hardware (Willemsen), Building Interactive Graphics Applications (Sung), Perception (Thompson), Curves (Gleicher), Computer Animation (Ashikhmin), and Tone Reproduction (Reinhard). Maintaining the strengths of the first edition, the authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code.
Críticas:
" ""This book is highly recommended as either a textbook for a course in computer graphics or as a reliable and wide-ranging handbook for those developing graphics applications. The book provides a firm foundation in the field that enables programmers to readily apply its content to a variety of graphics packages across a wide spectrum of platforms."" -Marlin Thomas, May 2006
""The book has become a common pendulum of computer graphics that covers all important subjects from scene graphics to l-systems from event governed programming to data visualization in a compact, clear and competent way. "" -Jorn Loviscach, May 2006"
Título: Fundamentals of Computer Graphics
Editorial: A K Peters/CRC Press
Año de publicación: 2005
Encuadernación: Encuadernación de tapa dura
Condición: Good
Edición: 2ª Edición