Digital Games in Language Learning : Case Studies and Applications

Mark Peterson

ISBN 10: 103214596X ISBN 13: 9781032145969
Editorial: Routledge, 2022
Nuevos Buch

Librería: AHA-BUCH GmbH, Einbeck, Alemania Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

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Descripción

Descripción:

nach der Bestellung gedruckt Neuware - Printed after ordering - This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning.As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts.This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers. N° de ref. del artículo 9781032145969

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Sinopsis:

This edited volume provides a comprehensive overview of contemporary research into the developments and applications of digital games in second and foreign language teaching and learning.

Acerca del autor:

Mark Peterson is an Associate Professor at Kyoto University, where he established and now directs a research lab focusing on computer assisted language learning.

Nasser Jabbari is an Assistant Professor of TESOL and Applied Linguistics at the University of Essex. His research interest lies at the interface between L2 learning and digital technologies.

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Detalles bibliográficos

Título: Digital Games in Language Learning : Case ...
Editorial: Routledge
Año de publicación: 2022
Encuadernación: Buch
Condición: Neu

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