Librería:
Russell Books, Victoria, BC, Canada
Calificación del vendedor: 4 de 5 estrellas
Honoris Librarius
Miembro de AbeBooks desde 1996
Special order direct from the distributor. N° de ref. del artículo ING9781683926726
This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, teach-yourself format with numerous examples that the reader can run just as presented. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, normal mapping, noise maps, as well as new chapters on simulating water, stereoscopy, and ray tracing. FEATURES: Covers modern OpenGL 4.0+ shader programming in C++, with instructions for both PC/Windows and Macintosh Adds new chapters on simulating water, stereoscopy, and ray tracing Includes companion files with code, object models, figures, and more (also available for downloading by writing to the publisher) Illustrates every technique with running code examples. Everything needed to install the libraries, and complete source code for each example Includes step-by-step instruction for using each GLSL programmable pipeline stage (vertex, tessellation, geometry, and fragment) Explores practical examples for modeling, lighting, and shadows (including soft shadows), terrain, water, and 3D materials such as wood and marble Explains how to optimize code for tools such as Nvidia s Nsight debugger. The companion files and instructor resources are available online by emailing the publisher with proof of purchase at info@merclearning.com.
Acerca del autor: V. Scott Gordon is a computer science professor at California State University, Sacramento.
Título: Computer Graphics Programming in OpenGL with...
Editorial: Mercury Learning and Information
Año de publicación: 2021
Encuadernación: Hardcover
Condición: New
Edición: 2nd Edition.
Librería: Books From California, Simi Valley, CA, Estados Unidos de America
Product Bundle. Condición: Good. Book shows minimal/no wear! Pages are clean, text and pictures are intact and unmarred. Bundled CD not present. Nº de ref. del artículo: mon0003795404
Cantidad disponible: 2 disponibles
Librería: Textbooks_Source, Columbia, MO, Estados Unidos de America
hardcover. Condición: Good. 2nd Edition. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes). Nº de ref. del artículo: 006940541U
Cantidad disponible: 1 disponibles
Librería: medimops, Berlin, Alemania
Condición: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages. Nº de ref. del artículo: M01683926722-V
Cantidad disponible: 1 disponibles
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
Condición: New. Nº de ref. del artículo: 44389908-n
Cantidad disponible: Más de 20 disponibles
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
Mixed Media Product. Condición: New. Computer Graphics Programming in OpenGL with C++. Media. Nº de ref. del artículo: BBS-9781683926726
Cantidad disponible: 5 disponibles
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
Condición: New. Nº de ref. del artículo: 44389908-n
Cantidad disponible: Más de 20 disponibles
Librería: CitiRetail, Stevenage, Reino Unido
Hardcover. Condición: new. Hardcover. No detailed description available for "Computer Graphics Programming in OpenGL with C++". Provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C, along with its theoretical foundations. The book is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Nº de ref. del artículo: 9781683926726
Cantidad disponible: 1 disponibles
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
Condición: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers. Nº de ref. del artículo: 44389908-5
Cantidad disponible: 1 disponibles
Librería: Ria Christie Collections, Uxbridge, Reino Unido
Condición: New. In English. Nº de ref. del artículo: ria9781683926726_new
Cantidad disponible: Más de 20 disponibles
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
HRD. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Nº de ref. del artículo: L1-9781683926726
Cantidad disponible: Más de 20 disponibles