Librería:
ThriftBooks-Dallas, Dallas, TX, Estados Unidos de America
Calificación del vendedor: 5 de 5 estrellas
Vendedor de AbeBooks desde 2 de julio de 2009
May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 3.28. N° de ref. del artículo G0938661086I4N00
A text for students in computer science, engineering, or mathematics, and assuming a working knowledge of college level mathematics and a computer programming language. It develops the concepts and algorithmic techniques for the generation of sophisticated computer graphics, and covers topics such as fractals, 3D, and animation. Published by Franklin Beedle & Associates Inc., 4521 Campus Drive #327, Irvine CA 92715-9877. Annotation copyright Book News, Inc. Portland, Or.
Reseña del editor: A text for students in computer science, engineering, or mathematics, and assuming a working knowledge of college level mathematics and a computer programming language. It develops the concepts and algorithmic techniques for the generation of sophisticated computer graphics, and covers topics such as fractals, 3D, and animation. Published by Franklin Beedle & Associates Inc., 4521 Campus Drive #327, Irvine CA 92715-9877. Annotation copyright Book News, Inc. Portland, Or.
Título: Computer Graphics: The Principles Behind the...
Editorial: Franklin Beedle & Assoc
Año de publicación: 1989
Encuadernación: Hardcover
Condición: Very Good
Condición de la sobrecubierta: No Jacket
Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de America
Hardcover. Condición: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 3.28. Nº de ref. del artículo: G0938661086I3N00
Cantidad disponible: 1 disponibles