Complete Game Development with Godot 4 and GDScript (Paperback)

Idioma: inglés

Editorial: Independently Published, 2026

9798193389798

  • Tapa blanda
  • Nuevo
Ver todos los detalles

Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

Vendedor de 5 estrellas

Vendedor de AbeBooks desde el 29 de junio de 2022

Tapa blanda

Condición: Nuevo

EUR 38,66

Envío por EUR 43,41 
Se envía de Reino Unido a Estados Unidos de America

Cantidad disponible: 1 disponible

Añadir al carrito
Devoluciones gratuitas de 30 días

Descripción del artículo del vendedor

Paperback. Want to create your own games but feel overwhelmed by programming, game engines, or technical jargon? Complete Game Development with Godot 4 and GDScript gives you a practical, beginner-friendly path from your first Godot project to complete 2D and 3D games-without assuming previous Godot or GDScript experience.Instead of teaching isolated features, this book shows you how real games come together. You will learn step by step by building playable projects, adding one working system at a time, and understanding why each part matters. Mistakes, bugs, and failed experiments are treated as a normal part of development, while every completed mechanic becomes a small win that builds your confidence.From arcade games and platformers to reusable combat systems and a polished 3D action capstone, you will gain practical skills you can apply to your own indie game projects.Key FeaturesBeginner-friendly introduction to modern Godot 4 and GDScriptComplete hands-on 2D and 3D game projectsReusable scenes, components, signals, and custom ResourcesPlayer movement, physics, collision, animation, audio, UI, and game statesEnemy AI, navigation, weapons, pickups, combat, and progression systemsSave data, settings, input remapping, accessibility, and persistent progressDebugging, profiling, optimization, testing, and multi-platform exportPractical exercises that encourage experimentation and independent problem-solvingWhat You Will LearnNavigate Godot 4 and write practical GDScriptBuild complete arcade, platformer, action, and 3D gamesCreate reusable gameplay systems instead of duplicating codeWork with CharacterBody2D, CharacterBody3D, Area2D, Area3D, signals, Resources, and scenesImplement combat, enemy behavior, navigation, checkpoints, objectives, and game progressionBuild responsive interfaces and persistent settingsAdd particles, materials, shaders, lighting, animation, and player feedbackDebug and profile games, improve performance, and prepare release buildsExport projects for Windows, macOS, Linux, Web, and AndroidWho This Book Is ForThis book is ideal for complete beginners, self-learners, students, aspiring indie game developers, and programmers who want a structured introduction to Godot 4 and GDScript. No previous Godot experience is required, and advanced programming knowledge is not necessary.Table of ContentsModern Godot 4 and GDScript FoundationsBuilding a Complete 2D Arcade GameBuilding a Complete 2D PlatformerBuilding a Reusable 2D Action GameAdding Production Systems to the 2D Action GameBuilding Your First Complete 3D GameBuilding a Reusable 3D Action CapstoneCompleting and Polishing the 3D CapstoneDebugging, Testing, Profiling, and Optimizing Godot GamesExporting and Preparing Games for DistributionYou do not need to know everything before you begin. Start with one scene, one script, and one working mechanic. With each chapter, you will build practical game development skills, solve real problems, and move closer to creating complete games of your own.Open Godot, start your first project, and begin building with confidence today. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

N° de ref. del artículo 9798193389798

Título
Complete Game Development with Godot 4 and GDScript (Paperback)
Autor
Theo Marwick
Editorial
Independently Published
Año de publicación
2026
Estado
new
Encuadernación
Paperback
Idioma
inglés
ISBN 13
9798193389798

CitiRetail

Stevenage, Reino Unido

Vendedor de 5 estrellas

Vendedor de AbeBooks desde el 29 de junio de 2022

Tarifas de envío de Reino Unido a Estados Unidos de America

ArtículoDe 7 a 14 días hábilesDe 7 a 60 días hábiles
Primer artículoEUR 43,41EUR 43,41
Los plazos de entrega los establecen los vendedores y varían según el transportista y la ubicación. Los pedidos que pasan por la aduana pueden sufrir retrasos y los compradores son responsables de los aranceles o tarifas asociadas. Los vendedores pueden ponerse en contacto con usted en relación con cargos adicionales para cubrir cualquier aumento en los costes de envío de los artículos.

Métodos de pago

  • Visa
  • Mastercard
  • American Express
  • Carte Bleue
  • Apple Pay
  • Google Pay

Descripción de la tienda

Online business

Información empresarial del vendedor

ABC BOOKS LIMITED

10 John Street
London, Reino Unido WC1N 2EB