Blender for Beginners Part 1 (Paperback)

Idioma: inglés

Editorial: Packt Publishing Limited, Birmingham, 2025

1837631093 / 9781837631094

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Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

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Vendedor de IberLibro desde 12 de octubre de 2005

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Paperback. Build real-world skills as you create top-tier animations and 3D models with professional lighting and camera setups, turning theory into a portfolio-worthy showcasePlease note: the Kindle version combines Parts 1 and 2 of the bookKey FeaturesLearn 3D modeling fundamentals in Blender from an expert team of tutors whove taught over 250,000 students worldwideStart with the basics and build your skills through a series of projects to create a complex worldPlease note: the Kindle version combines Parts 1 and 2 of the bookBook DescriptionBlender for Beginners Part 1 is your hands-on visual introduction to Blender, brought to you by the educators at 3D Tudor, whove helped over 250,000 students worldwide master 3D design. Starting Blender can feel daunting, but this first part makes it approachable. Youll develop smart habits and clean workflows to keep projects organized. From setting up a readable interface and clean navigation to mastering reliable modeling tools that create shading-friendly results, every lesson builds your foundation as a confident 3D artist.Through easy-to-follow exercises, youll learn how to install Blender, navigate key menus and viewport modes, and use essential tools like Extrude, Bevel, and Loop Cut. Youll build small assets and understand why seams, sharps, normals, and pivots matter for clean surfaces and predictable shading. Neil adds a touch of British humor that will keep you engaged throughout, even as you unwrap UVs using seams and projections, measure texel density, and explore trim sheets and UDIM basics. With principled PBR materials and Node Wrangler shortcuts, youll progress from flat clay to believable surfaces. Everything is taught step by step, with keystroke callouts and definitions.By the end of this part, your models will look great under lighting, your topology will behave, and your files will be ready for 3D animationsetting you up for Geometry Nodes, rendering, and compositing in Part 2.*Email sign-up and proof of purchase requiredWhat you will learnCustomize Blender for speed by clearing workspaces, overlays, the Status Bar, and Outliner filtersModel with precision using Extrude, Inset, Bevel, Loop Cut, Knife, Spin, Slide, Shear, and RipProduce shading-friendly topology with bridges, fills, smoothing, Auto Smooth, and sharpsShape faster with curves, modifiers, lattices, and constraints and stay non-destructiveKeep meshes clean with selections, transforms, normals, naming, and file organizationBuild principled PBR materials with Node Wrangler and Ambient Occlusion helpersWho this book is forIf youre a video game enthusiast looking to gain experience in 3D modeling, 3D rendering, game design, and animation for game props, assets, and environments, this Blender book is for you. Its ideal for character artists, game designers, motion graphics designers, animators, environment artists, and other technical artists. No prior Blender experience is required, but a general understanding of digital art concepts will help you get the most out of this book. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

N° de ref. del artículo 9781837631094

Título
Blender for Beginners Part 1 (Paperback)
Autor
Vanessa Haralambous
Editorial
Packt Publishing Limited, Birmingham
Año de publicación
2025
Estado
new
Encuadernación
Paperback
Idioma
inglés
ISBN 10
1837631093
ISBN 13
9781837631094
Edición
3ª Edición

Grand Eagle Retail

Bensenville, IL, Estados Unidos de America

Vendedor de 5 estrellas

Vendedor de IberLibro desde 12 de octubre de 2005

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ArtículoDe 6 a 14 días hábilesDe 6 a 16 días hábiles
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