Blender 5.1 User Guide for Beginners (Paperback)
Idioma: inglés
Editorial: Independently Published, 2026
- Tapa blanda
- Nuevo

Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail
Vendedor de IberLibro desde 12 de octubre de 2005
Condición: Nuevo
EUR 41,27
Cantidad disponible: 1 disponible
Añadir al carritoDescripción del artículo del vendedor
Paperback. Learning Blender can feel overwhelming at first, especially when you are faced with dozens of tools, workspaces, and professional features. The good news is that you do not need years of experience to begin creating impressive 3D models, realistic renders, animations, and complete digital projects. You simply need the right guide. Blender 5.1 User Guide for Beginners is a practical, step-by-step handbook designed to help you build real skills from the ground up. Whether you are completely new to 3D design or looking to understand Blender's latest features, this book provides a clear learning path that takes you from the basics to creating polished, professional-quality projects. Instead of focusing on isolated tools, this guide follows a project-based approach that helps you understand how every part of Blender works together. You will learn not only how to use the software but also how to think like a professional 3D artist by developing efficient workflows, organizing projects, solving common problems, and producing work you can confidently share or include in your portfolio. Inside this book, you will learn how to: Install and configure Blender 5.1 on Windows, macOS, and LinuxNavigate the Blender interface with confidenceUnderstand editors, workspaces, panels, and essential keyboard shortcutsCreate 3D models using professional modeling techniquesWork with vertices, edges, faces, modifiers, and precision modeling toolsBuild realistic objects using materials, textures, UV mapping, and the Principled BSDF shaderCreate convincing wood, metal, glass, plastic, and fabric materialsSet up professional lighting using Point, Spot, Area, Sun, and HDRI lightingProduce high-quality renders with both Eevee and CyclesLearn digital sculpting techniques, character modeling fundamentals, and retopologyCreate animations using keyframes, armatures, rigging, weight painting, and camera animationBuild procedural scenes with Geometry Nodes and reusable node groupsEdit videos, add titles, perform color correction, use motion tracking, and create visual effects with Blender's Video Sequence Editor and CompositorPrepare models for 3D printing, game engines, and real-world production workflowsExport projects using FBX, OBJ, STL, and glTF formatsOrganize Blender projects efficiently and avoid common beginner mistakesDevelop professional workflows, portfolio-ready projects, and productive daily practice habitsComplete practical mini-projects throughout the book, ending with a fully rendered final project that combines modeling, materials, lighting, animation, and rendering techniquesThis guide is written in clear, straightforward language that makes even advanced Blender concepts easier to understand. Every chapter builds naturally on the previous one, allowing you to develop confidence through practical application instead of memorizing isolated features. Whether your goal is to create game assets, architectural visualizations, product renders, animated scenes, visual effects, motion graphics, or 3D printable models, the skills you gain in this book will provide a solid foundation for future learning and creative work. If you are ready to stop feeling overwhelmed by Blender and start creating projects with confidence, Blender 5.1 User Guide for Beginners is the complete companion to help you build practical skills and take your first steps into the world of professional 3D design. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…
N° de ref. del artículo 9798186969181
- Título
- Blender 5.1 User Guide for Beginners (Paperback)
- Autor
- Knowhow Press
- Editorial
- Independently Published
- Año de publicación
- 2026
- Estado
- new
- Encuadernación
- Paperback
- Idioma
- inglés
- ISBN 13
- 9798186969181
- Serie
- Libro 15 de 18: THE USER GUIDE BOOK SERIES
Blender 5.1 User Guide for Beginners is a practical, step-by-step handbook designed to help you build real skills from the ground up. Whether you are completely new to 3D design or looking to understand Blender's latest features, this book provides a clear learning path that takes you from the basics to creating polished, professional-quality projects.
Instead of focusing on isolated tools, this guide follows a project-based approach that helps you understand how every part of Blender works together. You will learn not only how to use the software but also how to think like a professional 3D artist by developing efficient workflows, organizing projects, solving common problems, and producing work you can confidently share or include in your portfolio.
Inside this book, you will learn how to:
- Install and configure Blender 5.1 on Windows, macOS, and Linux
- Navigate the Blender interface with confidence
- Understand editors, workspaces, panels, and essential keyboard shortcuts
- Create 3D models using professional modeling techniques
- Work with vertices, edges, faces, modifiers, and precision modeling tools
- Build realistic objects using materials, textures, UV mapping, and the Principled BSDF shader
- Create convincing wood, metal, glass, plastic, and fabric materials
- Set up professional lighting using Point, Spot, Area, Sun, and HDRI lighting
- Produce high-quality renders with both Eevee and Cycles
- Learn digital sculpting techniques, character modeling fundamentals, and retopology
- Create animations using keyframes, armatures, rigging, weight painting, and camera animation
- Build procedural scenes with Geometry Nodes and reusable node groups
- Edit videos, add titles, perform color correction, use motion tracking, and create visual effects with Blender's Video Sequence Editor and Compositor
- Prepare models for 3D printing, game engines, and real-world production workflows
- Export projects using FBX, OBJ, STL, and glTF formats
- Organize Blender projects efficiently and avoid common beginner mistakes
- Develop professional workflows, portfolio-ready projects, and productive daily practice habits
- Complete practical mini-projects throughout the book, ending with a fully rendered final project that combines modeling, materials, lighting, animation, and rendering techniques
This guide is written in clear, straightforward language that makes even advanced Blender concepts easier to understand. Every chapter builds naturally on the previous one, allowing you to develop confidence through practical application instead of memorizing isolated features.
Whether your goal is to create game assets, architectural visualizations, product renders, animated scenes, visual effects, motion graphics, or 3D printable models, the skills you gain in this book will provide a solid foundation for future learning and creative work.
If you are ready to stop feeling overwhelmed by Blender and start creating projects with confidence, Blender 5.1 User Guide for Beginners is the complete companion to help you build practical skills and take your first steps into the world of professional 3D design.
“Sinopsis” puede pertenecer a otra edición de este título.
Grand Eagle Retail
Bensenville, IL, Estados Unidos de America
Vendedor de IberLibro desde 12 de octubre de 2005
Tarifas de envío en Estados Unidos de America
| Artículo | De 6 a 14 días hábiles | De 6 a 16 días hábiles |
|---|---|---|
| Primer artículo | EUR 0,00 | EUR 0,00 |
Métodos de pago
Información empresarial del vendedor
APOLLO ONLINE CORP.
605 Geddes Street
Wilmington, DE Estados Unidos de America 19805
Condiciones de venta
We guarantee the condition of every book as it¿s described on the Abebooks web sites. If you¿ve changed
your mind about a book that you¿ve ordered, please use the Ask bookseller a question link to contact us
and we¿ll respond within 2 business days.
Books ship from California and Michigan.
Derecho al desistimiento
Si es un consumidor, puede rescindir el contrato de acuerdo con lo siguiente. Por consumidor se entiende cualquier persona física que actúe con fines ajenos a su actividad comercial, empresarial, oficio o profesión.
Información sobre el derecho de desistimiento
Derecho legal de desistimiento
Tiene derecho a rescindir este contrato en un plazo de 14 días sin dar ningún motivo.
El periodo de desistimiento vencerá a los 14 días desde que usted, o un tercero que no sea el transportista e indicado por usted, adquiera la posesión física del último bien o del último lote o pieza.
Para ejercer el derecho de desistimiento, complete de forma electrónica y envíe una declaración clara en nuestro sitio web, desde "Mis compras" en "Mi cuenta". Le enviaremos sin demora un acuse de recibo de dicho desistimiento a través de un soporte duradero (por ejemplo, por correo electrónico).
Para cumplir con el plazo de desistimiento, basta con que envíe su comunicación relativa al ejercicio del derecho de desistimiento antes de que venza el periodo de desistimiento.
Efectos del desistimiento
Si rescinde este contrato, le reembolsaremos todos los pagos que hayamos recibido de usted, incluidos los gastos de envío (excepto los gastos adicionales que surjan si elige un tipo de envío que no sea el tipo de envío estándar más económico que ofrecemos).
Podemos hacer una deducción del reembolso por la pérdida de valor de cualquier bien suministrado, si la pérdida es el resultado de una manipulación innecesaria por su parte.
Efectuaremos el reembolso sin demoras indebidas y, a más tardar, 14 días después de que se nos informe de su decisión de rescindir este contrato.
Efectuaremos el reembolso utilizando el mismo medio de pago que utilizó para la transacción inicial, a menos que haya acordado expresamente lo contrario; en cualquier caso, no incurrirá en ningún cargo como resultado de dicho reembolso.
Podremos retener el reembolso hasta que hayamos recibido los bienes o hasta que nos haya presentado una prueba de que los ha devuelto, lo que ocurra primero.
Deberá devolver los bienes o entregarlos a Grand Eagle Retail, Bensenville, Illinois, U.S.A., sin demoras indebidas y, en cualquier caso, en un plazo máximo de 14 días a partir del día en que nos comunique su desistimiento del presente contrato. El plazo se cumple si devuelve la mercancía antes de que venza el periodo de 14 días. Tendrá que asumir los gastos directos de devolución de los bienes. Usted solo es responsable de la disminución del valor de los bienes como resultado de una manipulación distinta a la necesaria para establecer la naturaleza, las características y el funcionamiento de los bienes.
Excepciones al derecho de desistimiento
El derecho de desistimiento no se aplica a lo siguiente:
- La entrega de periódicos, diarios o revistas, con la excepción de los contratos de suscripción; y
- El suministro de contenido digital que no se proporcione en un soporte tangible (por ejemplo, en un CD o DVD) si, al hacer el pedido, aceptó que podíamos empezar a entregarlo y que no podría desistir una vez iniciada la entrega.
Condiciones de envío
Orders usually ship within 2 business days. All books within the US ship free of charge. Delivery is 4-14 business days anywhere in the United States.
Books ship from California and Michigan.
If your book order is heavy or oversized, we may contact you to let you know extra shipping is required.