Autodesk 3ds Max 2022: Fundamentals (Mixed Units): Autodesk Authorized Publisher. Este artículo no está disponible.
Idioma: inglés
Editorial: ASCENT, Center for Technical Knowledge, 2021
- Tapa blanda
- Usado

Librería: Reuseabook, Gloucester, GLOS, Reino UnidoReuseabook
Vendedor de IberLibro desde 24 de junio de 2014
Condición: Usado - Bueno
EUR 76,81
Descripción del artículo del vendedor
Dispatched, from the UK, within 48 hours of ordering. Though second-hand, the book is still in very good shape. Minimal signs of usage may include very minor creasing on the cover or on the spine.
N° de ref. del artículo CHL10479794
- Título
- Autodesk 3ds Max 2022: Fundamentals (Mixed Units): Autodesk Authorized Publisher
- Autor
- Ascent - Center for Technical Knowledge
- Editorial
- ASCENT, Center for Technical Knowledge
- Año de publicación
- 2021
- Estado
- Used; Very Good
- Encuadernación
- paperback
- Idioma
- inglés
- ISBN 10
- 1956032029
- ISBN 13
- 9781956032024
The Autodesk® 3ds Max® 2022: Fundamentals guide provides a thorough introduction to the Autodesk® 3ds Max® 2022 software that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users. The guide instructs you on how to effectively use the software interface and navigate through the scenes. It explores the creation of 3D objects and how to bring in objects from other software such as Autodesk Revit, AutoCAD, and Civil 3D. Additionally, it teaches you to prepare the scenes for renderings by adding materials, lights, and cameras. Finally, the guide covers an understanding of various renderers included with the software, as well as image creation and animation techniques.
The practices in this guide are primarily geared towards real-world tasks encountered by users of the Autodesk 3ds Max software in the Architecture, Interior Design, and Civil Engineering industries. Advanced topics such as character modeling, character animation, and rigging are not covered in this guide.
Topics Covered
- Autodesk 3ds Max interface and workflow
- Assembling files by importing, linking, or merging
- 3D modeling with primitives and 2D objects
- Using modifiers to create and modify 3D objects
- Materials and maps
- Autodesk 3ds Max lighting
- Working with cameras and exposure control
- Rendering using various renderers, such as Scanline, ART, and Arnold
- Animation for visualization
Prerequisites
- Access to the 2022.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (e.g., 2021).
- Experience with 3D modeling is recommended.
“Sinopsis” puede pertenecer a otra edición de este título.