Adventures in Rule-Based Programming is a fun introduction to writing applications using CLIPS, a popular rule-based programming language written in C. Originally developed at NASA, CLIPS has been in use for over thirty-five years.
In this tutorial you'll learn the basic concepts of rule-based programming, where rules are used to specify the logic of what must be accomplished, but an inference engine determines when rules are applied. You'll incrementally create a fully functional text adventure game, and in the process, learn how to write, organize, debug, test, and deploy CLIPS code.
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Librería: BooksRun, Philadelphia, PA, Estados Unidos de America
Paperback. Condición: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting. Nº de ref. del artículo: ACI5QBA3A4-11-1
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