Triumphant but injured. Stranded but not alone. Chance will finally discover who he is and what he was destined for.
Cut off from Tenth Company, Chance and Rayne are trapped in the snow-bound mountain peaks of the Griffin Mountain Range. Finding salvation in the form of a mysterious cave that holds more questions than answers.
Forced to face the feelings he has for his friend while staying true to the one he loves.
Onyx and Heli depart with the rest of Chance’s file on a rescue mission to save them, while Savitie and the rest of his company lick their recent wounds and wait for reinforcements from the Legate.
Reinforcements that may not come in time …
For the barbarians are at the Republic’s gates, seeking to break through Wassirian defenses and complete Mischief’s sinister plot.
What they will uncover is the ancient god that set Mischief on her path. A being that will change their lives and threaten the freedom of all the races who call Driea home.
Find out more in this action-packed final installment of the first trilogy of Legionnaires of the Wassirian Republic.
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