In this novel, an IBM product, an AI-based CyberCube, corrects both pitchers and batter’s forms to dramatically increase performance. Tired of losing baseball games, the Chairman of the Chicago Cubs contracts with IBM in install the CyberCube in Wrigley Field as the first commercial use of the product in a sports venue. The CyberCube uses a variety of sensors and videos to instantly compare a windup or a swing to the optimum in memory. A speaker projects the required corrective action until the system, controlled by a new language called “ARTI”, approves. The impact on the team is immediate resulting in the Cubs dominating the other teams and eventually winning the World Series. The fan base dramatically increases to fill Wrigley Field, local pubs and wherever large-screen video screens are in the Windy City. With superior play comes superior profits. The owner decides to give back to the city by building a new Children’s Cancer wing at a local hospital. He also provides transportable CyberCubes to local high school’s boys and girls baseball teams. The Major League investigates the system and finds no violations of the rules. As a result, the CyberCube is made available to the other teams, changing baseball and other sports forever. In the end, a Monopoly-like game, called CyberCubic, is sold to the youth to learn critical skills for baseball and real life while applying a theory explained by Albert Einstein.
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Paperback. Condición: new. Paperback. In this novel, an IBM product, an AI-based CyberCube, corrects both pitchers and batter's forms to dramatically increase performance. Tired of losing baseball games, the Chairman of the Chicago Cubs contracts with IBM in install the CyberCube in Wrigley Field as the first commercial use of the product in a sports venue. The CyberCube uses a variety of sensors and videos to instantly compare a windup or a swing to the optimum in memory. A speaker projects the required corrective action until the system, controlled by a new language called "ARTI", approves. The impact on the team is immediate resulting in the Cubs dominating the other teams and eventually winning the World Series. The fan base dramatically increases to fill Wrigley Field, local pubs and wherever large-screen video screens are in the Windy City. With superior play comes superior profits. The owner decides to give back to the city by building a new Children's Cancer wing at a local hospital. He also provides transportable CyberCubes to local high school's boys and girls baseball teams. The Major League investigates the system and finds no violations of the rules. As a result, the CyberCube is made available to the other teams, changing baseball and other sports forever. In the end, a Monopoly-like game, called CyberCubic, is sold to the youth to learn critical skills for baseball and real life while applying a theory explained by Albert Einstein. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Nº de ref. del artículo: 9798823053921
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Librería: AHA-BUCH GmbH, Einbeck, Alemania
Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - In this novel, an IBM product, an AI-based CyberCube, corrects both pitchers and batter's forms to dramatically increase performance.Tired of losing baseball games, the Chairman of the Chicago Cubs contracts with IBM in install the CyberCube in Wrigley Field as the first commercial use of the product in a sports venue. The CyberCube uses a variety of sensors and videos to instantly compare a windup or a swing to the optimum in memory. A speaker projects the required corrective action until the system, controlled by a new language called 'ARTI', approves.The impact on the team is immediate resulting in the Cubs dominating the other teams and eventually winning the World Series. The fan base dramatically increases to fill Wrigley Field, local pubs and wherever large-screen video screens are in the Windy City. With superior play comes superior profits. The owner decides to give back to the city by building a new Children's Cancer wing at a local hospital. He also provides transportable CyberCubes to local high school's boys and girls baseball teams.The Major League investigates the system and finds no violations of the rules. As a result, the CyberCube is made available to the other teams, changing baseball and other sports forever.In the end, a Monopoly-like game, called CyberCubic, is sold to the youth to learn critical skills for baseball and real life while applying a theory explained by Albert Einstein. Nº de ref. del artículo: 9798823053921
Cantidad disponible: 2 disponibles
Librería: preigu, Osnabrück, Alemania
Taschenbuch. Condición: Neu. Einstein in the Dugout | AI-Based CyberCube Changes the Chicago Cubs and Sports Forever | Jason O'Neil | Taschenbuch | Englisch | 2025 | AuthorHouse | EAN 9798823053921 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand. Nº de ref. del artículo: 133935600
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