Ever dream of building your own video game, but felt like it was some kind of impossible magic? You're not alone! So many people have amazing game ideas, but they get stuck trying to figure out where to even start. It's like trying to build a house without any tools or blueprints, right?
That's exactly what this book is here for. Think of it as your friendly guide, breaking down all the confusing tech stuff into simple, easy-to-understand steps. We'll walk through everything from sketching out your game idea to actually bringing it to life on your computer screen. You'll learn how to create cool characters, design levels, and even add those satisfying sound effects that make a game feel real.
No need to be a coding whiz or a tech genius! We'll use Python and some awesome libraries to make the process fun and accessible. By the time you're done, you'll have a playable game you can be proud of, and you'll understand all the core concepts that go into making games. Plus, you’ll get a glimpse into where the future of gaming is headed, and how you can be a part of it.
Ready to turn your game idea into reality? Grab a copy and let's start building!
"Sinopsis" puede pertenecer a otra edición de este libro.
Librería: Buchpark, Trebbin, Alemania
Condición: Sehr gut. Zustand: Sehr gut | Seiten: 282 | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar. Nº de ref. del artículo: 43137122/2
Cantidad disponible: 1 disponibles