Modern C++26 Fundamentals and Software Design: Mastering Core Language Features, Generic Programming, and Professional Application Development: 1 (C++26 Mastery Series) - Tapa blanda

Libro 1 de 2: C++26 Mastery Series

Lim, Jordan R.

 
9798183884821: Modern C++26 Fundamentals and Software Design: Mastering Core Language Features, Generic Programming, and Professional Application Development: 1 (C++26 Mastery Series)

Sinopsis

C++ is running the world. Most developers are still using yesterday's version of it.

Book 1 of the C++26 Mastery Series delivers a systematic, professionally researched guide to the complete modern C++ language—from its foundational philosophy through the landmark additions of the 2026 standard. This is not a beginner's tutorial. It is the book that bridges the gap between developers who write working C++ and developers who write excellent C++.

Eight focused chapters build expertise with intention. You will understand why C++ makes the design decisions it does, configure a production-grade toolchain with CMake, Clang, and sanitizers, and master the core language—from type deduction and modules through compile-time programming and std::expected. Memory management is treated as a discipline: object lifetimes, RAII, smart pointers, and the rules governing undefined behavior all receive rigorous, practical coverage.

Object-oriented class design goes far beyond syntax, grounded in invariants and ownership semantics. Templates, concepts, the Ranges library, and C++26's static reflection system are developed from first principles to real-world application. Software design principles—SOLID, coupling, cohesion, design patterns—are applied with concrete, compiling examples. A complete capstone application ties every technique together, fully tested, benchmarked, and documented.

Every code example compiles cleanly with maximum warnings enabled. Every claim reflects how the language actually behaves.

For C++ developers ready to close the gap between functional code and professional-grade software—and to use C++26 the way it was designed to be used—this is the starting point.

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