The LNCS 15915 constitutes the proceedings from the 38th International Conference on Computer Animation and Social Agents, CASA 2025, held in Strasbourg, France, during June 2-4, 2025.
The 20 papers (17 from the main conference and 3 from the AniNex workshop) presented were carefully reviewed and selected from 82 submissions. These papers focus on various aspects of Computer Animation and Social Agents, such as Motion Capture & Retargeting, Physics-based Animation, Vision-based Techniques, Behavioral Animation, Facial Animation, Image-based Animation, Virtual Humans, Crowd Simulation, AI-based Animation, Deep Learning Methods, Virtual Humans and Avatars, and 3D Physiological Humans.
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Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The LNCS 15915 constitutes the proceedings from the 38th International Conference on Computer Animation and Social Agents, CASA 2025, held in Strasbourg, France, during June 2 4, 2025.The 20 papers (17 from the main conference and 3 from the AniNex workshop) presented were carefully reviewed and selected from 82 submissions. These papers focus on various aspects of Computer Animation and Social Agents, such as Motion Capture & Retargeting, Physics-based Animation, Vision-based Techniques, Behavioral Animation, Facial Animation, Image-based Animation, Virtual Humans, Crowd Simulation, AI-based Animation, Deep Learning Methods, Virtual Humans and Avatars, and 3D Physiological Humans. 316 pp. Englisch. Nº de ref. del artículo: 9789819500994
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Librería: AHA-BUCH GmbH, Einbeck, Alemania
Taschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - The LNCS 15915 constitutes the proceedings from the 38th International Conference on Computer Animation and Social Agents, CASA 2025, held in Strasbourg, France, during June 2 4, 2025.The 20 papers (17 from the main conference and 3 from the AniNex workshop) presented were carefully reviewed and selected from 82 submissions. These papers focus on various aspects of Computer Animation and Social Agents, such as Motion Capture & Retargeting, Physics-based Animation, Vision-based Techniques, Behavioral Animation, Facial Animation, Image-based Animation, Virtual Humans, Crowd Simulation, AI-based Animation, Deep Learning Methods, Virtual Humans and Avatars, and 3D Physiological Humans. Nº de ref. del artículo: 9789819500994
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