Game Programming Patterns (Korean Edition) - Tapa blanda

Robert Nystrom; Pooil

 
9788968482878: Game Programming Patterns (Korean Edition)

Sinopsis

Game Programming Patterns
b A design methodology to support the
Triple A game, which is devoted to developers who re-code similar features every time. b

This book is written by a developer with 20 years of experience creating a game. It is a book that summarizes the pattern of branches. The author inherited the design patterns of GoF and created game-specific programming design patterns, which show how to design structurally sound software while improving performance. These patterns will make your game code cleaner, easier to understand, and faster than anything else.

"Sinopsis" puede pertenecer a otra edición de este libro.