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9787302138051: 建筑草图大师SketchUP效果图设计流程详解(附盘)

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WEI TAO // WANG SONG // CHEN MAI
ISBN 10: 7302138052 ISBN 13: 9787302138051
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Librería: liu xing, Nanjing, JS, China

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paperback. Condición: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Pages Number: 306 Publisher: Tsinghua University. Pub. Date :2008-04-01 version 1. This book is divided into 13 chapters. Start from a familiar interface. first introduced the basics of SketchUp modeling in general and commonly used techniques. Then use the four classical examples of SketchUp in architectural design. interior design. urban design and landscape design in the application. Finally. to explain the common design software SketchUp and AutoCAD. 3ds max. Lightscape. Piranesi. Artlantis link between how. how. and how to generate the results data into maps. Contents: articles on Chapter 1 to explain the basic operation of the interface and graphics user interface environment settings 1.1 1.1.1 1.1.2 single screen viewport to switch view rotating 3D view 1.1.3 1.1 .4 Pan Zoom 1.2 1.1.5 1.2.1 Set unit to set drawing environment set the scene coordinate system 1.2.2 1.2.3 1.3 using the template object display 1.3. 15 kinds of display mode setting section 1.3.2 and section 1.3.3 shows the sky background and edge effects 1.3.4 Layer Management 1.3.5 1.4.1 1.4 is generally the choice of objects Select the 1.4.2 marquee selection with the fork extended selection 1.4.3 1.5 1.5.1 Set location to set the shadow the shadow 1.5.2 and 1.5.3 the projection of the object affected Chapter 2 set to draw the general two-dimensional graphics rendering graphics 2.1 2.1.2 2.1.1 draw the rectangle tool to draw lines to draw a circle 2.1.4 2.1.3 2.1.5 arc tool regular polygon tools hand brush 2.2 2.1.6 2.2.1 Measuring assisted positioning tool / auxiliary line 2.2.2 protractor / auxiliary line marked 2.3 2.3 2.3.1 dimension style settings 2.3.3 .2 dimension text label 2.3.4. Transform objects marked changes 2.4 2.4.1 2.4.2 decile entity information objects move and copy objects 2.4.3 2.4.4 2.4.5 Scaling an object object offset 2.4 . . 6 rotating object modeling ideas 3.1 Chapter 3 of face as the core modeling concepts 3.1.2 3.1.1 single difference between positive and negative flip side 3.1.3 3. surface of the moving and copying 1.4 3.2 generate three-dimensional model of the main tools 3.2.1 [push / pull] tool [3.2.2] to follow the path tool 3.3 illustrates the general method of 3-D modeling .3.1 outdoor indoor model modeling method 3.3.2 3.4 3.4.2 Groups 3.4.1 Create groups 3.4.3 Nested Groups Editing Group 3 .4.4 locking component group produced 3.5 Components 3.5.1 3.5.2 3.6 component library materials and texture 3.6.1 texture browser and material editor 3.6 .2 Material Generator Set 4.1 Chapter 4 animation camera 4.1.1 Set the camera's position and direction of the camera around the axis of rotation 4.1.2 Roaming 4.2.1 4.2 4.2 fast-moving. 2 vertical or lateral movement of 4.3 new page to create animations 4.3.1 4.3.2 4.3.3 page setup and change the animation export animation examples 4.4.1 4.4 4.4 layer animation .2 roaming animation 4.4.3 Chapter 5 of the shadow animation plug-plug 5.1 Introduction 5.1.2 Introduction 5.1.1 Ruby language plug-in installation and use of terrain tools Sandbox5.2.1 terrain tool 5.2 Sandbox start 5.2.2 Modeling From Contours5.2.3 terrain contour grid From Scratch5.2.4 topography Smoove5.2.5 flat terrain Stamp5.2.6 create sub-terrain road Drape5.2.7 Add Detail5.2.8 reverse moldings Flip Edge medium-length indoor scene modeling in Chapter 6 6.1 to create the broad spatial modeling analysis program 6.1.1 Figure 6.1.2 draw the living room of the general size of 6.1 .3 Set drawing environment 6.1.4 draw the general living space 6.2 to establish a direct draw windows 6.2.1 windows 6.2.2 build windows and doors with the components of the method the ceiling 6.3.1 build 6.3 Figure 6.3.2 Analysis ceiling ceiling established model 6.4. Other details of the increase in the baseboard 6.4.2 6.4.1 6.5 added furniture to give the material the wall and ceiling paint to give 6.5.1 Material 6.5.2 6.5.3 to give the floor to. Nº de ref. del artículo: LJ0939

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