Paperback. Pub Date: 2016-02-01 Pages: 627 Language: Chinese Publisher: People Post Press This book is written for Unity 3D interface integrated development environment. and numerous scripts to achieve advanced effects are described in detail. the content easy to understand. is one suitable for different needs. different levels of development of reader technology book. The book consists of 16 chapters. Chapter 1 introduces the Unity 3D birth. characteristics. structures and operational mechanism of the development environment; Chapter 2 Unity 3D integrated development environment are described in detail; Chapter 3 describes the preparation of Unity 3D in the script; Chapter 4 the main components of the object and Unity 3D development process frequently used is described in detail; Chapter 5 describes the basics of Unity game development is very popular third-party component ...
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EUR 16,00 gastos de envío desde China a Estados Unidos de America
Destinos, gastos y plazos de envíoLibrería: liu xing, Nanjing, JS, China
paperback. Condición: New. Paperback. Pub Date: 2016-02-01 Pages: 627 Language: Chinese Publisher: People Post Press This book is written for Unity 3D interface integrated development environment. and numerous scripts to achieve advanced effects are described in detail. the content easy to understand. is one suitable for different needs. different levels of development of reader technology book. The book consists of 16 chapters. Chapter 1 introduces the Unity 3D birth. characteristics. structures and operational mechan. Nº de ref. del artículo: CX018674
Cantidad disponible: 5 disponibles