Motivating students to learn in a TEIP (Priority Intervention Educational Territory) school is sometimes a problem aggravated by the characteristics of the surrounding social and physical environment, which is also reflected in the students' behavior. One possible way to make a difference is to propose activities that students enjoy, meeting their expectations, while always focusing on learning objectives. With gamification as a teaching and learning strategy, I wanted to motivate students by creating positive competitiveness, collaboration, and mutual support among everyone. With Scratch, I wanted to teach programming.
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Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Motivating students to learn in a TEIP (Priority Intervention Educational Territory) school is sometimes a problem aggravated by the characteristics of the surrounding social and physical environment, which is also reflected in the students' behavior. One possible way to make a difference is to propose activities that students enjoy, meeting their expectations, while always focusing on learning objectives. With gamification as a teaching and learning strategy, I wanted to motivate students by creating positive competitiveness, collaboration, and mutual support among everyone. With Scratch, I wanted to teach programming. 80 pp. Englisch. Nº de ref. del artículo: 9786209145988
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Paperback. Condición: new. Paperback. Motivating students to learn in a TEIP (Priority Intervention Educational Territory) school is sometimes a problem aggravated by the characteristics of the surrounding social and physical environment, which is also reflected in the students' behavior. One possible way to make a difference is to propose activities that students enjoy, meeting their expectations, while always focusing on learning objectives. With gamification as a teaching and learning strategy, I wanted to motivate students by creating positive competitiveness, collaboration, and mutual support among everyone. With Scratch, I wanted to teach programming. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Nº de ref. del artículo: 9786209145988
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Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Motivating students to learn in a TEIP (Priority Intervention Educational Territory) school is sometimes a problem aggravated by the characteristics of the surrounding social and physical environment, which is also reflected in the students' behavior. One possible way to make a difference is to propose activities that students enjoy, meeting their expectations, while always focusing on learning objectives. With gamification as a teaching and learning strategy, I wanted to motivate students by creating positive competitiveness, collaboration, and mutual support among everyone. With Scratch, I wanted to teach programming.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 80 pp. Englisch. Nº de ref. del artículo: 9786209145988
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Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Motivating students to learn in a TEIP (Priority Intervention Educational Territory) school is sometimes a problem aggravated by the characteristics of the surrounding social and physical environment, which is also reflected in the students' behavior. One possible way to make a difference is to propose activities that students enjoy, meeting their expectations, while always focusing on learning objectives. With gamification as a teaching and learning strategy, I wanted to motivate students by creating positive competitiveness, collaboration, and mutual support among everyone. With Scratch, I wanted to teach programming. Nº de ref. del artículo: 9786209145988
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Librería: preigu, Osnabrück, Alemania
Taschenbuch. Condición: Neu. Gamification | Use of Scratch in the teaching and learning process of Information and Communication Technologies in the 8th grade | Bruno Santos | Taschenbuch | Englisch | 2025 | Our Knowledge Publishing | EAN 9786209145988 | Verantwortliche Person für die EU: SIA OmniScriptum Publishing, Brivibas Gatve 197, 1039 RIGA, LETTLAND, customerservice[at]vdm-vsg[dot]de | Anbieter: preigu. Nº de ref. del artículo: 134171982
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