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GRASP (object-oriented design): Coupling (computer programming), Object-oriented design, Computer software, Computer programming, Software development, Unified Modeling Language - Tapa blanda

 
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Sinopsis

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. General Responsibility Assignment Software Patterns (or Principles), abbreviated GRASP, consists of guidelines for assigning responsibility to classes and objects in object-oriented design. The different patterns and principles used in GRASP are: Information Expert, Creator, Controller, Low Coupling, High Cohesion, Polymorphism, Pure Fabrication, Indirection, Protected Variations. All these patterns answer some software problem, and in almost every case these problems are common to almost every software development project. These techniques have not been invented to create new ways of working but to better document and standardize old, tried- and-tested programming principles in object oriented design. It has been said that the critical design tool for software development is a mind well educated in design principles. It is not the UML or any other technology". Thus, GRASP is really a mental toolset, a learning aid to help in the design of object oriented software."

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