12 Basic Principles of Animation: Animation, Animator, The Walt Disney Company, Ollie Johnston, Frank Thomas (animator), Disney Animation: The Illusion of Life, Physical law - Tapa blanda

 
9786131860171: 12 Basic Principles of Animation: Animation, Animator, The Walt Disney Company, Ollie Johnston, Frank Thomas (animator), Disney Animation: The Illusion of Life, Physical law

Sinopsis

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The 12 basic principles of animation is a set of principles of animation introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. Johnston and Thomas in turn based their book on the work of the leading Disney animators from the 1930s onwards, and their effort to produce more realistic animations. The main purpose of the principles was to produce an illusion of characters adhering to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal. The book and its principles have become generally adopted, and have been referred to as the Bible of the industry." In 1999 the book was voted number one of the "best animation books of all time" in an online poll. Though originally intended to apply to traditional, hand-drawn animation, the principles still have great relevance for today''s more prevalent computer animation."

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Reseña del editor

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The 12 basic principles of animation is a set of principles of animation introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. Johnston and Thomas in turn based their book on the work of the leading Disney animators from the 1930s onwards, and their effort to produce more realistic animations. The main purpose of the principles was to produce an illusion of characters adhering to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal. The book and its principles have become generally adopted, and have been referred to as the Bible of the industry." In 1999 the book was voted number one of the "best animation books of all time" in an online poll. Though originally intended to apply to traditional, hand-drawn animation, the principles still have great relevance for today''s more prevalent computer animation."

"Sobre este título" puede pertenecer a otra edición de este libro.