Bryce (Software): 3D rendering, Computer animation, Fractal landscape, Mac OS X, Bryce Canyon National Park, 3D computer graphics, DAZ 3D, 3D modeling - Tapa blanda

 
9786131779077: Bryce (Software): 3D rendering, Computer animation, Fractal landscape, Mac OS X, Bryce Canyon National Park, 3D computer graphics, DAZ 3D, 3D modeling

Sinopsis

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Bryce is a 3D modeling, rendering and animation program specializing in fractal landscapes. The name is taken from Bryce Canyon — a rugged region with many of the same landscapes that were first simulated with the software. The original Bryce software arose from work with fractal geometry to create realistic computer images of mountain ranges and coastlines. An initial set of fractal based programs were developed by Ken Musgrave (who later created MojoWorld) a student of Benoît Mandelbrot, and extended by Eric Wenger. Wenger later met and worked with software artist Kai Krause to design a basic user interface. The first commercial version, Bryce 1.0, appeared in 1994 for the Macintosh.

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Présentation de l'éditeur

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Bryce is a 3D modeling, rendering and animation program specializing in fractal landscapes. The name is taken from Bryce Canyon — a rugged region with many of the same landscapes that were first simulated with the software. The original Bryce software arose from work with fractal geometry to create realistic computer images of mountain ranges and coastlines. An initial set of fractal based programs were developed by Ken Musgrave (who later created MojoWorld) a student of Benoît Mandelbrot, and extended by Eric Wenger. Wenger later met and worked with software artist Kai Krause to design a basic user interface. The first commercial version, Bryce 1.0, appeared in 1994 for the Macintosh.

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