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Civilization III: Turn-based strategy, Personal computer game, Firaxis Games, Civilization II, Civilization IV, Civilization (video game), Sid Meier, Jeff Briggs, Game designer, Soren Johnson - Tapa blanda

 
9786130700171: Civilization III: Turn-based strategy, Personal computer game, Firaxis Games, Civilization II, Civilization IV, Civilization (video game), Sid Meier, Jeff Briggs, Game designer, Soren Johnson

Sinopsis

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Sid Meier's Civilization III is a turn-based strategy computer game by Firaxis Games, the successor of Sid Meier's Civilization II and followed by Sid Meier's Civilization IV. Also called Civ 3 or Civ III for short, the game is the third generation of the original Civilization. The game offers highly evolved gameplay in terms of both mechanics and strategy. Unlike the original game, Civ III was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer. Civilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning at start of recorded history and continuing beyond the current modern day. The player's civilization is centered around a core of cities that provide the resources necessary to grow the player's cities, construct city improvements, wonders, and units, and advance the player's technological development

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Reseña del editor

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Sid Meier's Civilization III is a turn-based strategy computer game by Firaxis Games, the successor of Sid Meier's Civilization II and followed by Sid Meier's Civilization IV. Also called Civ 3 or Civ III for short, the game is the third generation of the original Civilization. The game offers highly evolved gameplay in terms of both mechanics and strategy. Unlike the original game, Civ III was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer. Civilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning at start of recorded history and continuing beyond the current modern day. The player's civilization is centered around a core of cities that provide the resources necessary to grow the player's cities, construct city improvements, wonders, and units, and advance the player's technological development

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