Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online.GRASP stands for General Responsibility Assignment Software Patterns (or sometimes Principles). It is used in Object-oriented design, and gives guidelines for assigning responsibility to classes and objects. Examples of different patterns/principles used in GRASP are: Information Expert, Creator, Controller, Low Coupling, High Cohesion, Polymorphism, Pure Fabrication, Indirection, Protected Variations. All these patterns answer some software problem, and in almost every case these problems are common to almost every software development project, thus they don''t exist to facilitate new information but to better document and standardize old, tried-and-true programming principles in object oriented design.
"Sinopsis" puede pertenecer a otra edición de este libro.
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online.GRASP stands for General Responsibility Assignment Software Patterns (or sometimes Principles). It is used in Object-oriented design, and gives guidelines for assigning responsibility to classes and objects. Examples of different patterns/principles used in GRASP are: Information Expert, Creator, Controller, Low Coupling, High Cohesion, Polymorphism, Pure Fabrication, Indirection, Protected Variations. All these patterns answer some software problem, and in almost every case these problems are common to almost every software development project, thus they don''t exist to facilitate new information but to better document and standardize old, tried-and-true programming principles in object oriented design.
"Sobre este título" puede pertenecer a otra edición de este libro.
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -GRASP stands for General Responsibility Assignment Software Patterns (or sometimes Principles). It is used in Object-oriented design, and gives guidelines for assigning responsibility to classes and objects. Examples of different patterns/principles used in GRASP are: Information Expert, Creator, Controller, Low Coupling, High Cohesion, Polymorphism, Pure Fabrication, Indirection, Protected Variations. All these patterns answer some software problem, and in almost every case these problems are common to almost every software development project, thus they don't exist to facilitate new information but to better document and standardize old, tried-and-true programming principles in object oriented design. 68 pp. Englisch. Nº de ref. del artículo: 9786130630560
Cantidad disponible: 2 disponibles
Librería: preigu, Osnabrück, Alemania
Taschenbuch. Condición: Neu. GRASP (Object Oriented Design) | Object- oriented Design, Coupling (computer science), Cohesion (computer science), Polymorphism in object- oriented Programming, Computer Software, Software Development, Computer Programming. | Frederic P. Miller (u. a.) | Taschenbuch | Englisch | 2026 | OmniScriptum | EAN 9786130630560 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu Print on Demand. Nº de ref. del artículo: 101314795
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