The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications.
This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.
"Sinopsis" puede pertenecer a otra edición de este libro.
The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications.
This book will be of interest to researchers and scholars in the field of affective computing, and artificial intelligence.
"Sobre este título" puede pertenecer a otra edición de este libro.
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Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence. 356 pp. Englisch. Nº de ref. del artículo: 9783319823218
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Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Explores theory and practice on how to induce, measure and utilise emotion in gaming environmentsElaborates on measuring emotion for richer learning, assessment and entertainment experiencesIncludes examples and proposed techniques used to . Nº de ref. del artículo: 448756959
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Taschenbuch. Condición: Neu. Emotion in Games | Theory and Praxis | Kostas Karpouzis (u. a.) | Taschenbuch | Socio-Affective Computing | xv | Englisch | 2018 | Springer | EAN 9783319823218 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. Nº de ref. del artículo: 114226802
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Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications.This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 356 pp. Englisch. Nº de ref. del artículo: 9783319823218
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Condición: New. PRINT ON DEMAND pp. XV, 338 43 illus., 32 illus. in color. Nº de ref. del artículo: 18384557883
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