Two Bit Circus and the Future of Entertainment: 0 (SpringerBriefs in Computer Science) - Tapa blanda

Libro 195 de 322: SpringerBriefs in Computer Science

Lemle, Elise

 
9783319257914: Two Bit Circus and the Future of Entertainment: 0 (SpringerBriefs in Computer Science)

Sinopsis

This brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out of downtown Los Angeles. This brief examines the ways they apply computer science to a wide variety of applications, including interactive games, immersive adventures, and virtual reality. The authors demonstrate how technology can encourage children and adults to become more comfortable with the STEAM field. Educators and people interested in the ways that innovation and technology can solve current problems in entertainment, healthcare, education, and business will find this brief a valuable resource.

Two Bit Circus creates unique productions that encourage playful collaboration across multiple platforms in interactive and meaningful ways. The company produces high tech games and immersive entertainment experiences that merge physical and digital play.

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Reseña del editor

This brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out of downtown Los Angeles. This brief examines the ways they apply computer science to a wide variety of applications, including interactive games, immersive adventures, and virtual reality. The authors demonstrate how technology can encourage children and adults to become more comfortable with the STEAM field. Educators and people interested in the ways that innovation and technology can solve current problems in entertainment, healthcare, education, and business will find this brief a valuable resource.

Two Bit Circus creates unique productions that encourage playful collaboration across multiple platforms in interactive and meaningful ways. The company produces high tech games and immersive entertainment experiences that merge physical and digital play.

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Otras ediciones populares con el mismo título

9783319257921: Two Bit Circus and the Future of Entertainment

Edición Destacada

ISBN 10:  3319257927 ISBN 13:  9783319257921
Editorial: Springer, 2016
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