Content-based Design and Implementation of Ambient Intelligence Applications.- Tracking People and Equipment Simulation inside Healthcare Unit.- Requirements Systematization through Pattern Application in Ubiquitous Systems.- Indoor tracking persons using bluetooth: a real experiment with different fingerprinting-based algorithms.- Dynamically Improving Collective Environments through Mood Induction Procedures.- CAFCLA: an AmI-based framework to design and develop context-aware collaborative learning activities.- AndroWI: Collaborative system for fuel saving using Android Mobile Devices.- A Query Expansion Approach Using the Context of the Search.- Guidelines to design smart phone applications for people with intellectual disability: a practical experience.-A Verbal Interaction Measure Using Acoustic Signal Correlation for Dyadic Cooperation Support.- Server to Mobile Device Communication: A Case Study.- An Open Mobile Platform to Build Cloud-based m-Health Systems.- Elicitation of Quality Characteristics for AAL Systems and Services.- UniversAAL: Provisioning Platform for AAL Services.- Separating the content from the presentation in AAL: the universAAL UI framework and the Swing UI Handler.- Performance Considerations in Ontology based Ambient Intelligence Architectures.- Using 3D Virtual Agents to Improve the Autonomy and Quality of Life of Elderly People.- Multimodal Indoor Tracking of a Single Elder in an AAL Environment.-Distributed Neural Computation over WSN in Ambient Intelligence.- Optimizing OSGi Services on Gateways.- Extremely small and incredibly everywhere.- Kitchen AS-A-PAL: Exploring Smart Objects as Containers, Surfaces and Actuators.- Ambient Sensorization for the Furtherance of Sustainability.- Distributed Intelligent Rule-Based Wireless Sensor.
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