Virtual environments are rapidly becoming a mature presentation and interaction medium for a wide range of applications, ranging from science to communications to entertainment. This book contains 20 contributions that report on technical aspects, concrete applications, and research issues in the area of virtual environments. It gives practitioners and researchers an overview of the state of the art and of future directions of virtual environments.
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This book contains the proceedings of the sixth Eurographics Workshop on Vir tual Environments. The event took place from June 1 to June 2, 2000, in Am sterdam. We hope that readers will find these proceedings to be valuable, not only for virtual environment researchers, but also for practitioners developing or using virtual environment applications. We are glad to report that visibility of the workshop continues to expand and that virtual environment researchers and practitioners from allover the world are submitting papers. This year, 40 papers and case studies were submitted of which 20 were accepted. In addition, we are glad to see that the focus of the workshop is also expanding. We accepted 6 research papers on evaluation of virtual environments and there was a broad sampling of other topics. We would like to thank all those involved in organizing the symposium. In particular, thanks go to Mieke Brune who was in charge of the local organization. In addition, we want to thank the international program committee for their excellent, yet laborious, job in reviewing all submitted papers. The quality of the workshop is a reflection of the quality of the submitted papers and the quality of the reviewing process.
Virtual environments are rapidly becoming a mature presentation and interaction medium for a wide range of applications, ranging from science to communications to entertainment. This book contains 20 contributions that report on technical aspects, concrete applications, and research issues in the area of virtual environments. It gives practitioners and researchers an overview of the state of the art and of future directions of virtual environments.
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Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book contains the proceedings of the sixth Eurographics Workshop on Vir tual Environments. The event took place from June 1 to June 2, 2000, in Am sterdam. We hope that readers will find these proceedings to be valuable, not only for virtual environment researchers, but also for practitioners developing or using virtual environment applications. We are glad to report that visibility of the workshop continues to expand and that virtual environment researchers and practitioners from allover the world are submitting papers. This year, 40 papers and case studies were submitted of which 20 were accepted. In addition, we are glad to see that the focus of the workshop is also expanding. We accepted 6 research papers on evaluation of virtual environments and there was a broad sampling of other topics. We would like to thank all those involved in organizing the symposium. In particular, thanks go to Mieke Brune who was in charge of the local organization. In addition, we want to thank the international program committee for their excellent, yet laborious, job in reviewing all submitted papers. The quality of the workshop is a reflection of the quality of the submitted papers and the quality of the reviewing process. 236 pp. Englisch. Nº de ref. del artículo: 9783211835166
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Taschenbuch. Condición: Neu. Virtual Environments 2000 | Proceedings of the Eurographics Workshop in Amsterdam, The Netherlands, June 1-2, 2000 | J. D. Mulder (u. a.) | Taschenbuch | x | Englisch | 2000 | Springer | EAN 9783211835166 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. Nº de ref. del artículo: 106367537
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