During the Iraq War, American soldiers were sent to both fight an enemy and to recover a "failed state" in pixelated camouflage uniforms, accompanied by robots, and armed with satellite maps and biometric hand-held scanners. The Iraq War, however, was no digital game: massive-scale physical death and destruction counter the vision of a clean replayable war. The military policy of the United States, and not the actual experience of war, has been rooted in the logic of digital, and nascent algorithmic technology. This logic attempted to reduce culture, society, as well as the physical body and environment into visual data that lacks cultural and historical context.
This book details the emergence of a nascent algorithmic war culture in the context of the Iraq War (2003-2010) in relation to the data-driven early 20th century British Mandate for Iraq. Through a series of five inquiries into the ways in which the Iraq War attempted to and often failed to see population and territory as digital and further proto-algorithmic entities, it offers an insight into the digitization and further unmanned automaton of war. It does so through a comparative historical framework reaching back to the quantification techniques harnessed during the British Mandate for Iraq (1918-1932) in order to explicate the parallels and complicated the diversions between the numerical logics that have driven both military state-building enterprises.
"Sinopsis" puede pertenecer a otra edición de este libro.
Stefka Hristova’s research examines algorithmic and digital media cultures. She studies the intersection of technology and culture in relation the context of photography, surveillance, and social movements.
During the Iraq War, American soldiers were sent to both fight an enemy and to recover a “failed state” in pixelated camouflage uniforms, accompanied by robots, and armed with satellite maps and biometric hand-held scanners. The Iraq War, however, was no digital game: massive-scale physical death and destruction counter the vision of a clean replayable war. The military policy of the United States, and not the actual experience of war, has been rooted in the logic of digital, and nascent algorithmic technology. This logic attempted to reduce culture, society, as well as the physical body and environment into visual data that lacks cultural and historical context.
This book details the emergence of a nascent algorithmic war culture in the context of the Iraq War (2003-2010) in relation to the data-driven early 20th century British Mandate for Iraq. Through a series of five inquiries into the ways in which the Iraq War attempted to and often failed to see population and territory as digital and further proto-algorithmic entities, it offers an insight into the digitization and further unmanned automaton of war. It does so through a comparative historical framework reaching back to the quantification techniques harnessed during the British Mandate for Iraq (1918-1932) in order to explicate the parallels and complicated the diversions between the numerical logics that have driven both military state-building enterprises.
Stefka Hristova’s research examines algorithmic and digital media cultures. She studies the intersection of technology and culture in relation the context of photography, surveillance, and social movements."Sobre este título" puede pertenecer a otra edición de este libro.
EUR 19,49 gastos de envío desde Alemania a España
Destinos, gastos y plazos de envíoLibrería: moluna, Greven, Alemania
Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Details the emergence of a nascent algorithmic war culture in the context of the Iraq WarOffers insights into the digitization and unmanned automaton of warUses comparative historical frameworks to illuminate the genealogies of the algorith. Nº de ref. del artículo: 895960646
Cantidad disponible: Más de 20 disponibles
Librería: Ria Christie Collections, Uxbridge, Reino Unido
Condición: New. In. Nº de ref. del artículo: ria9783031042218_new
Cantidad disponible: Más de 20 disponibles
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -During the Iraq War, American soldiers were sent to both fight an enemy and to recover a 'failed state' in pixelated camouflage uniforms, accompanied by robots, and armed with satellite maps and biometric hand-held scanners. The Iraq War, however, was no digital game: massive-scale physical death and destruction counter the vision of a clean replayable war. The military policy of the United States, and not the actual experience of war, has been rooted in the logic of digital, and nascent algorithmic technology. This logic attempted to reduce culture, society, as well as the physical body and environment into visual data that lacks cultural and historical context.Thisbook details the emergence of a nascent algorithmic war culture in the context of the Iraq War (2003-2010) in relation to the data-driven early 20thcentury British Mandate for Iraq. Through a series of five inquiries into the ways in which the Iraq War attempted to and often failed tosee population and territory as digital and further proto-algorithmic entities, it offers an insight into the digitization and further unmanned automaton of war. It does so through a comparative historical framework reaching back to the quantification techniques harnessed during the British Mandate for Iraq (1918-1932) in order to explicate the parallels and complicated the diversions between the numerical logics that have driven both military state-building enterprises. 196 pp. Englisch. Nº de ref. del artículo: 9783031042218
Cantidad disponible: 2 disponibles
Librería: AHA-BUCH GmbH, Einbeck, Alemania
Taschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - During the Iraq War, American soldiers were sent to both fight an enemy and to recover a 'failed state' in pixelated camouflage uniforms, accompanied by robots, and armed with satellite maps and biometric hand-held scanners. The Iraq War, however, was no digital game: massive-scale physical death and destruction counter the vision of a clean replayable war. The military policy of the United States, and not the actual experience of war, has been rooted in the logic of digital, and nascent algorithmic technology. This logic attempted to reduce culture, society, as well as the physical body and environment into visual data that lacks cultural and historical context.Thisbook details the emergence of a nascent algorithmic war culture in the context of the Iraq War (2003-2010) in relation to the data-driven early 20thcentury British Mandate for Iraq. Through a series of five inquiries into the ways in which the Iraq War attempted to and often failed tosee population and territory as digital and further proto-algorithmic entities, it offers an insight into the digitization and further unmanned automaton of war. It does so through a comparative historical framework reaching back to the quantification techniques harnessed during the British Mandate for Iraq (1918-1932) in order to explicate the parallels and complicated the diversions between the numerical logics that have driven both military state-building enterprises. Nº de ref. del artículo: 9783031042218
Cantidad disponible: 1 disponibles
Librería: California Books, Miami, FL, Estados Unidos de America
Condición: New. Nº de ref. del artículo: I-9783031042218
Cantidad disponible: Más de 20 disponibles
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
Taschenbuch. Condición: Neu. Neuware -During the Iraq War, American soldiers were sent to both fight an enemy and to recover a ¿failed state¿ in pixelated camouflage uniforms, accompanied by robots, and armed with satellite maps and biometric hand-held scanners. The Iraq War, however, was no digital game: massive-scale physical death and destruction counter the vision of a clean replayable war. The military policy of the United States, and not the actual experience of war, has been rooted in the logic of digital, and nascent algorithmic technology. This logic attempted to reduce culture, society, as well as the physical body and environment into visual data that lacks cultural and historical context.This book details the emergence of a nascent algorithmic war culture in the context of the Iraq War (2003-2010) in relation to the data-driven early 20th century British Mandate for Iraq. Through a series of five inquiries into the ways in which the Iraq War attempted to and often failed tosee population and territory as digital and further proto-algorithmic entities, it offers an insight into the digitization and further unmanned automaton of war. It does so through a comparative historical framework reaching back to the quantification techniques harnessed during the British Mandate for Iraq (1918-1932) in order to explicate the parallels and complicated the diversions between the numerical logics that have driven both military state-building enterprises.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 196 pp. Englisch. Nº de ref. del artículo: 9783031042218
Cantidad disponible: 2 disponibles
Librería: Books Puddle, New York, NY, Estados Unidos de America
Condición: New. Nº de ref. del artículo: 26396939580
Cantidad disponible: 4 disponibles
Librería: Majestic Books, Hounslow, Reino Unido
Condición: New. Print on Demand. Nº de ref. del artículo: 400518883
Cantidad disponible: 4 disponibles
Librería: Biblios, Frankfurt am main, HESSE, Alemania
Condición: New. PRINT ON DEMAND. Nº de ref. del artículo: 18396939574
Cantidad disponible: 4 disponibles
Librería: Revaluation Books, Exeter, Reino Unido
Paperback. Condición: Brand New. 193 pages. 8.27x5.83x0.42 inches. In Stock. Nº de ref. del artículo: x-3031042212
Cantidad disponible: 2 disponibles