The world of Augmented and Virtual Reality has grown a lot these last few years. Lots of options are available to game developers now. There's the HTC Vive, Oculus Rift, Windows Mixed Reality, ARKit, ARCore and LOTS more! Documentation on these is spread apart and not always easy to find. That's where Unity AR / VR by Tutorials comes in!
This book is for both beginners and intermediate Unity developers interested in AR and VR who already know their way around Unity and have experience with C#.
You can be sure that after reading this book, you'll be ready to start on any AR or VR project you have in mind!
"Sinopsis" puede pertenecer a otra edición de este libro.
Learn how to make awesome AR and VR games!
The world of Augmented and Virtual Reality has grown a lot these last few years. Lots of options are available to game developers now. There's the HTC Vive, Oculus Rift, Windows Mixed Reality, ARKit, ARCore and LOTS more! Documentation on these is spread apart and not always easy to find. That's where Unity AR / VR by Tutorials comes in!
Who This Book Is For
This book is for both beginners and intermediate Unity developers interested in AR and VR who already know their way around Unity and have experience with C#.
Topics Covered in Unity AR / VR by Tutorials
You can be sure that after reading this book, you'll be ready to start on any AR or VR project you have in mind!
"Sobre este título" puede pertenecer a otra edición de este libro.
Librería: Revaluation Books, Exeter, Reino Unido
Paperback. Condición: Brand New. 550 pages. 9.25x7.50x1.24 inches. In Stock. Nº de ref. del artículo: __1942878648
Cantidad disponible: 1 disponibles
Librería: Revaluation Books, Exeter, Reino Unido
Paperback. Condición: Brand New. 550 pages. 9.25x7.50x1.24 inches. In Stock. Nº de ref. del artículo: zk1942878648
Cantidad disponible: 1 disponibles