With Foreword by Heidi Hayes Jacobs
It's crucial for 21st century teachers and students to determine together what a student will learn and at what pace. This book dives deep into quest learning, a customizable inquiry model tailored to a student's interests, needs, and abilities. Learn how to use questing to engross students in emotionally gripping learning experiences, engage them with actionable goals, build 21st century skills, and promote collaboration in online and physical spaces.
Learn how to motivate students using the education quest model:•
Contents:
Foreword by Heidi Hayes Jacobs
Introduction
Part I: Establishing
Chapter 1: Making the Case for Questing
Chapter 2: Identifying Questing Components
Chapter 3: Inquiring With Question Design
Chapter 4: Playing With Game Design
Chapter 5: Building Connections With Network Design
Part II: Guiding
Chapter 6: Launching the Quest
Chapter 7: Introducing Students to Quests
Chapter 8: Providing Instructional Support
Chapter 9: Demonstrating Learning
Appendix A:Frequently Asked Questions
Appendix B: Questing Framework Questions Aligned to Decision Matrix
Appendix C: Sample Complete Quest
References and Resources
Index
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Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de America
Paperback. Condición: Good. With Foreword by Heidi Hayes Jacobs It's crucial for 21st century teachers and students to determine together what a student will learn and at what pace. This book dives deep into quest learning, a customizable inquiry model tailored to a student's interests, needs, and abilities. Learn how to use questing to engross students in emotionally gripping learning experiences, engage them with actionable goals, build 21st century skills, and promote collaboration in online and physical spaces. Learn how to motivate students using the education quest model:* Foster students' 21st century learning by engaging critical thinking, creativity, collaboration, and self-direction. * Form learning partnerships with students that lead to co-teaching and co-learning. * Explore the three main design types through which students can quest to learn: (1) inquiry, (2) network, and (3) game. * Investigate the guided inquiry design decisions involved in identifying a quest, determining checkpoints, and helping students reflect on their quest. * Use formative assessment templates for engaging students in learning. Contents: Foreword by Heidi Hayes Jacobs Introduction Part I: Establishing Chapter 1: Making the Case for Questing Chapter 2: Identifying Questing Components Chapter 3: Inquiring With Question Design Chapter 4: Playing With Game Design Chapter 5: Building Connections With Network Design Part II: Guiding Chapter 6: Launching the Quest Chapter 7: Introducing Students to Quests Chapter 8: Providing Instructional Support Chapter 9: Demonstrating Learning Appendix A:Frequently Asked Questions Appendix B: Questing Framework Questions Aligned to Decision Matrix Appendix C: Sample Complete Quest References and Resources Index. Nº de ref. del artículo: 00055347885
Cantidad disponible: 1 disponibles
Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de America
Paperback. Condición: Very Good. With Foreword by Heidi Hayes Jacobs It's crucial for 21st century teachers and students to determine together what a student will learn and at what pace. This book dives deep into quest learning, a customizable inquiry model tailored to a student's interests, needs, and abilities. Learn how to use questing to engross students in emotionally gripping learning experiences, engage them with actionable goals, build 21st century skills, and promote collaboration in online and physical spaces. Learn how to motivate students using the education quest model:* Foster students' 21st century learning by engaging critical thinking, creativity, collaboration, and self-direction. * Form learning partnerships with students that lead to co-teaching and co-learning. * Explore the three main design types through which students can quest to learn: (1) inquiry, (2) network, and (3) game. * Investigate the guided inquiry design decisions involved in identifying a quest, determining checkpoints, and helping students reflect on their quest. * Use formative assessment templates for engaging students in learning. Contents: Foreword by Heidi Hayes Jacobs Introduction Part I: Establishing Chapter 1: Making the Case for Questing Chapter 2: Identifying Questing Components Chapter 3: Inquiring With Question Design Chapter 4: Playing With Game Design Chapter 5: Building Connections With Network Design Part II: Guiding Chapter 6: Launching the Quest Chapter 7: Introducing Students to Quests Chapter 8: Providing Instructional Support Chapter 9: Demonstrating Learning Appendix A:Frequently Asked Questions Appendix B: Questing Framework Questions Aligned to Decision Matrix Appendix C: Sample Complete Quest References and Resources Index. Nº de ref. del artículo: 00109966892
Cantidad disponible: 1 disponibles
Librería: Orion Tech, Kingwood, TX, Estados Unidos de America
perfect. Condición: Fair. Nº de ref. del artículo: 1942496907-4-37310636
Cantidad disponible: 1 disponibles
Librería: BooksRun, Philadelphia, PA, Estados Unidos de America
Perfect Paperback. Condición: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting. Nº de ref. del artículo: 1942496907-8-1
Cantidad disponible: 1 disponibles
Librería: World of Books Inc, Montgomery, IL, Estados Unidos de America
Paperback. Condición: Very Good. With Foreword by Heidi Hayes Jacobs It's crucial for 21st century teachers and students to determine together what a student will learn and at what pace. This book dives deep into quest learning, a customizable inquiry model tailored to a student's interests, needs, and abilities. Learn how to use questing to engross students in emotionally gripping learning experiences, engage them with actionable goals, build 21st century skills, and promote collaboration in online and physical spaces. Learn how to motivate students using the education quest model:* Foster students' 21st century learning by engaging critical thinking, creativity, collaboration, and self-direction. * Form learning partnerships with students that lead to co-teaching and co-learning. * Explore the three main design types through which students can quest to learn: (1) inquiry, (2) network, and (3) game. * Investigate the guided inquiry design decisions involved in identifying a quest, determining checkpoints, and helping students reflect on their quest. * Use formative assessment templates for engaging students in learning. Contents: Foreword by Heidi Hayes Jacobs Introduction Part I: Establishing Chapter 1: Making the Case for Questing Chapter 2: Identifying Questing Components Chapter 3: Inquiring With Question Design Chapter 4: Playing With Game Design Chapter 5: Building Connections With Network Design Part II: Guiding Chapter 6: Launching the Quest Chapter 7: Introducing Students to Quests Chapter 8: Providing Instructional Support Chapter 9: Demonstrating Learning Appendix A:Frequently Asked Questions Appendix B: Questing Framework Questions Aligned to Decision Matrix Appendix C: Sample Complete Quest References and Resources Index. Nº de ref. del artículo: CIN1942496907VG
Cantidad disponible: 1 disponibles
Librería: World of Books Inc, Montgomery, IL, Estados Unidos de America
Paperback. Condición: Good. With Foreword by Heidi Hayes Jacobs It's crucial for 21st century teachers and students to determine together what a student will learn and at what pace. This book dives deep into quest learning, a customizable inquiry model tailored to a student's interests, needs, and abilities. Learn how to use questing to engross students in emotionally gripping learning experiences, engage them with actionable goals, build 21st century skills, and promote collaboration in online and physical spaces. Learn how to motivate students using the education quest model:* Foster students' 21st century learning by engaging critical thinking, creativity, collaboration, and self-direction. * Form learning partnerships with students that lead to co-teaching and co-learning. * Explore the three main design types through which students can quest to learn: (1) inquiry, (2) network, and (3) game. * Investigate the guided inquiry design decisions involved in identifying a quest, determining checkpoints, and helping students reflect on their quest. * Use formative assessment templates for engaging students in learning. Contents: Foreword by Heidi Hayes Jacobs Introduction Part I: Establishing Chapter 1: Making the Case for Questing Chapter 2: Identifying Questing Components Chapter 3: Inquiring With Question Design Chapter 4: Playing With Game Design Chapter 5: Building Connections With Network Design Part II: Guiding Chapter 6: Launching the Quest Chapter 7: Introducing Students to Quests Chapter 8: Providing Instructional Support Chapter 9: Demonstrating Learning Appendix A:Frequently Asked Questions Appendix B: Questing Framework Questions Aligned to Decision Matrix Appendix C: Sample Complete Quest References and Resources Index. Nº de ref. del artículo: CIN1942496907G
Cantidad disponible: 1 disponibles
Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de America
Paperback. Condición: Very Good. No Jacket. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. Nº de ref. del artículo: G1942496907I4N10
Cantidad disponible: 1 disponibles
Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de America
Paperback. Condición: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. Nº de ref. del artículo: G1942496907I3N00
Cantidad disponible: 1 disponibles
Librería: Revaluation Books, Exeter, Reino Unido
Paperback. Condición: Brand New. 176 pages. 10.00x7.25x0.50 inches. In Stock. Nº de ref. del artículo: 1942496907
Cantidad disponible: 1 disponibles